Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
poe2 can't get runes right
d3 can't get runes right
might as well just not touch them. leave the feature alone on d2 and let it rest in peace..
PoE was always a place, where people can be creative and get rewarded for it.
Let's make tools, not break them
regards to d4: even Rod started teasing us about runewords coming to d4 and it was the biggest joke i've ever seen. i'm convinced they don't even how runewords work LOL. just like the d3's associate game designer didn't even know what a HoZ was. like holy sheeeet
This would be amazing, you could save the runes and add them to another armor set and would help with Res in areas where its needed!! ++++
But to have an option to replace them - would be already huge improvement!
I somewhat agree, the issue lies in the difficulty, if difficulty stays then some mechanics should be in place to help level the field. Swapping runes to help with Res's its a great idea as you'd then wouldn't need to do all the rigmarole just to survive a boss instead would help you stay in the fight longer. You'll still be defeated in some cases and since we really don't have class specific drops. . .
Yes, left this out. Like farming another currency would work just fine as the game already has that feature in it