Path of Exile 2

Path of Exile 2

Mepeet Dec 20, 2024 @ 6:48am
XP Loss is terrible
This is just a slap in the face. I know i'm not very good at these games, but i enjoy them. I lose more xp than i can gain and im just stuck getting screwed over. this really should NOT start at level 70 if youre going to implement it, needs to be way later.
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Showing 1-15 of 38 comments
p00se2 Dec 20, 2024 @ 6:58am 
it may be your build not being sufficient - lack in resistances ? armor ? too high tier maps ?
DigiAngel Dec 20, 2024 @ 6:58am 
Ya same.....all that dodge rolling and still get reamed with XP....so far it's been extremely unenjoyable.
dtsmart1981 Dec 20, 2024 @ 7:31am 
Originally posted by p00se2:
it may be your build not being sufficient - lack in resistances ? armor ? too high tier maps ?
And where do we get these gear from exactly? It sure a ♥♥♥♥ isn't dropping
Mepeet Dec 20, 2024 @ 11:56am 
yup, its terrible. im back at 0% xp after playing a good chunk today. res is capped on everything other than Chaos and im dying to random crap i dont even see or is at my feet. not fun to alienate your playerbase with a dumb xp loss mechanic starting at level 70. ill never even hit 80.

like the game, hate this dumb thing that ruins progression and fun.
WeaverDuck Dec 20, 2024 @ 12:02pm 
Read map modifiers, stay away from dangerous ones if you dont feel like it (I rolled a map with +40% monster extra dmg as fire, as cold and as chaos on one map. Guess what happened), build char properly and dont watch yt while mapping. You should be fine
VXBlade Dec 20, 2024 @ 12:06pm 
I was thinking about this game, but if it has an XP loss mechanic from the "grand" ole days of everquest and FF11, I'm out. Saves me some time and money.
Vex Werewolf Dec 20, 2024 @ 12:08pm 
Originally posted by p00se2:
it may be your build not being sufficient - lack in resistances ? armor ? too high tier maps ?

If the game is going to have a massive passive tree and an endgame, it needs to make all permutations of that tree viable in endgame.
Rakjze RSR Dec 20, 2024 @ 12:09pm 
Git gud mate sorry.
WeaverDuck Dec 20, 2024 @ 12:10pm 
Originally posted by Vex Werewolf:
Originally posted by p00se2:
it may be your build not being sufficient - lack in resistances ? armor ? too high tier maps ?

If the game is going to have a massive passive tree and an endgame, it needs to make all permutations of that tree viable in endgame.
Not really. Game allows you to pick only offensive passives and stats. Guess where that will get you... Whole point is in balancing what you can deal and what you can take.

whoever did that, you can jester this one too, but it wont change the truth
Vex Werewolf Dec 20, 2024 @ 12:12pm 
Nah, bro. I'm right.
TrojanKilla Dec 20, 2024 @ 12:13pm 
It is so easy to get resists in this game.

Find a base armor
Check its base stats
If stat is good add orbs
If random stat is good then make it rare
If stats are still good exalt it
If you are happy then add a socket and add a resist
Spend a vaal orb for a decent chance for a second socket
Add another resist

Takes maybe half a day of farming tops for all armor and you dont even have to do maps to do it.

Gear dosent drop you have to craft it, disenchant bad yellow from other classes to get orbs and stuff to craft your own rare.

You should be disenchanting every yellow, increased quality, and socketed piece of gear that drop for you so you have mats to craft your own.

Also farm easier content until you have the gear and dont push hard content unless you just leveled because you cant loose a level once you obtained it. Just 10% of a level. A map clear give about 15-20% of a level so all you have to do is not die which will be easy with decent resists.
Last edited by TrojanKilla; Dec 20, 2024 @ 12:17pm
Panthaz89 Dec 20, 2024 @ 12:16pm 
Originally posted by WeaverDuck:
Originally posted by Vex Werewolf:

If the game is going to have a massive passive tree and an endgame, it needs to make all permutations of that tree viable in endgame.
Not really. Game allows you to pick only offensive passives and stats. Guess where that will get you... Whole point is in balancing what you can deal and what you can take.

whoever did that, you can jester this one too, but it wont change the truth
you can take all the defenses you want and you will still get one shot randomly.
C+ .NTC Dec 20, 2024 @ 12:18pm 
Originally posted by WeaverDuck:
Originally posted by Vex Werewolf:

If the game is going to have a massive passive tree and an endgame, it needs to make all permutations of that tree viable in endgame.
Not really. Game allows you to pick only offensive passives and stats. Guess where that will get you... Whole point is in balancing what you can deal and what you can take.

whoever did that, you can jester this one too, but it wont change the truth


So i was playing ranger with my own critical / shock build got 75 and stucked, so i needed to go meta build to progress, this death penalty makes building in the end game go meta or go broke. Not sure i agree with this game design.
Last edited by C+ .NTC; Dec 20, 2024 @ 12:19pm
TrojanKilla Dec 20, 2024 @ 12:20pm 
Originally posted by Panthaz89:
Originally posted by WeaverDuck:
Not really. Game allows you to pick only offensive passives and stats. Guess where that will get you... Whole point is in balancing what you can deal and what you can take.

whoever did that, you can jester this one too, but it wont change the truth
you can take all the defenses you want and you will still get one shot randomly.


I am pushing tier 12/13 with a merc with 1500 hp/200 shield/75% resists and I dont get oneshot unless I stand in a exploding corpse bomb. Even boss hits dont oneshot me except for maybe that gorilla slam attack boss.
Last edited by TrojanKilla; Dec 20, 2024 @ 12:21pm
WeaverDuck Dec 20, 2024 @ 12:21pm 
Originally posted by Panthaz89:
Originally posted by WeaverDuck:
Not really. Game allows you to pick only offensive passives and stats. Guess where that will get you... Whole point is in balancing what you can deal and what you can take.

whoever did that, you can jester this one too, but it wont change the truth
you can take all the defenses you want and you will still get one shot randomly.
In maps it depends. They are random, some are bound to counter what you built, you gotta deal with that, or reforge them if you dont wanna. Thats the price of randomness.

I am getting rekt really rarely with my monk and my defenses are as follows:
32 fire, 29 cold, 75 ele, 72 evasion, 67 physical.
I do fight both from range and up close. (lvl 86 on this monk) Usual map tiers i run are 14 and 15.

Learn about enemies, take into account biome you go into and map modifiers.
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Date Posted: Dec 20, 2024 @ 6:48am
Posts: 38