Path of Exile 2

Path of Exile 2

Salmonmoose Dec 20, 2024 @ 6:21am
Combat Is Disappointing
Although the combat is a huge improvement on the 1st game I'm really struggling to enjoy the moment to moment gameplay because of the archaic way enemies react to damage and death.

As far as I can tell every enemy has roughly 3 death animations and elemental effects that can be layered on top to indicate burning, frost etc.

I'm old enough to remember games using canned death animations in the 90s and there's a reason why the industry moved to physics driven systems. They add weight, variety and a rewarding feedback loop to killing enemies. For example directional force should play a role in sending enemy corpses flying and overwhelming damage should blow an enemy to pieces, it makes no sense that 2 totally different causes of death would result in the same animation. Eventually it gets boring.

It seems a strange step backwards when combat is 90% of your game to disregard all physics in favour of a limited number of set animations.
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Showing 31-31 of 31 comments
Pervy Jan 5 @ 9:14am 
Originally posted by Ieuu:
♥♥♥♥ this game, the bosses are way too hard, there is no loot, no help, no nothing.
Kill a boss? no loot and no exp.

Yes the game is hard and no make ways to us get more powerfull. You have to reach de endgame to get powerfull itens, and no way to get there with chit itens tht drop.

Lets give you 100 skills, but only 3 that you can win the game!!
F drops, gamba and vendors.
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Showing 31-31 of 31 comments
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Date Posted: Dec 20, 2024 @ 6:21am
Posts: 31