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that's... every boss in this game, and some of the rares are even worse.
I was overleveled for Act 3 with my witch, and as soon as I zoned into the area with the Viper, some rando big rare/boss and his goons (I don't know) spawned all around me from thin air with the smoke/ambush ability and dead in like 1 second before I even had a chance to react. I'm not talking about the Viper boss fight, I'm talking about the very start of that zone.
so yeah, HC in this game seems like a huge waste of time.
So it really doesn't matter how good you are at timing dodge rolls with bosses, they are designed to kill you regardless of your skill.
On a more serious note, I can see the appeal but unless your playing a Meta build the boss fights are a slog. They have a ton of HP, often have attacks that you have to stop dealing damage to dodge, and if you get hit you better be ready to sacrifice a child to pay the medical bill because they hit like a truck wielding another truck as a weapon.
Prefer to "see" evidence rather than hear yet another conjecture...
Kinda. I made quite a few hardcore chars and I must tell you, it's better to learn how to fight bosses and how to delete them, rather than just overlevel. IMO, you wasted time trying to reach lvl14 and played too defensively. If you play too defensively you are bad at taking calculating risks and taking big rewards, and also become just rusty mechanically.
I play warrior so... your life was too big for this boss, yes his big attack you can only tank once, so if you get hit go back and heal and then go back to hitting him. Trephina unique mace is very strong for ACT1-Act2 and would delete this boss.
Draven 200hp, Asinia 200-250hp, 300hp for this chaos guy but with good damage is enough. These are the healthpools I am aiming for when doing these bosses.
Sometimes you need to plan, adjust your build and strategy, overlevelling does nothing.
You will need to find a balance between facetanking and playing defensively if you want to play optimally.
> But bosses with their "dodge or die" mechanics
Well but you are contradicting yourself. He twoshotted you, not oneshotted. You got hit hard and stayed near him right? Why? Run away and heal to full.
Huge mistake is making a game that just wastes time, but I digress..
I mean, Lag, crashes, bugs, balance issues, rubberbanding, glitches. Dying due to my own fault is one thing. But all those other factors. I don't understand why people bother with HC.
Because POE2 is the best game ever made for online hardcore. You can pause and if you disconnect you will not die because the game has protection for that. So in POE2 you can only die due to your own fault and due to bad balancing.
Skill Issue