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Every arpg made in the last 10 years has had more players at release than at any stage during its early access.
History and basic logic disagrees with you
Also, the time the OP posted their farce, the chart shows it was close to it's lowest non-peak time before ascending through the timezone traffic.
You really need to learn how to understand these charts. Your words fail you
FREE TO PLAY ?? ANYONE ??? lol
Is this discussion even real...
Yes he actually thinks less people will play the completely free release that will have more than double the amount of content than are currently paying to play a half finished version.
How is this "white-knighting" when it's just pure logics ??
I don't care if the game is a major success, I won't get any money off of that.
But history kinda talks for itself especially for a FREE TO PLAY game.
Man, I just don't understand... xD
I just did all of them, Wolcen, Last Epoch, Diablo 4, Grim Dawn (actually falls outside of 10 years) I actually struggle to think of a single game, free to play or otherwise which didn't more than double its player base at release.
Now whether it retains that amount post release who knows, but its nonsense to suggest this is the full amount of people who will ever play it lol
https://steamdb.info/app/527430/charts/#max
https://steamdb.info/app/1549250/charts/#max
https://steamdb.info/app/424370/charts/#max
https://steamdb.info/app/219990/charts/#max GD is an odd one but it shows it's release date bigger than most days.
You really fail at this