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trade = pay2win
100 exalts are 3 dollar right now
why would you ever grind the game if working a minimum wage job at mc donalds is like 10x more effective
there is only one solution:
play SSF, it is the real game.
Get rid of XP loss at HIGHER level, and now hitting max level isnt a big deal.
If you are still dying to maps this low, then its a build/gear problem.
You clear packs "easily" what does easily look like to you? If you are not one shotting full screens, you are not clearing "easily"
I'm playing a monk too like 5 levels lower than you and no problems.
Start with your weapon. Whats your main clearing skills DPS? What are your weapons stats?
It is extremly UNFAIR to loose XP you got from Hours of play juste because in one map, a mob oneshot you/ a mechanic one shot you/ something oneshot you.
It is unfair, not fun, not engaging, and a big disrespect for the time the player invest in the game.
Ok i get it, i die, i loose the map, i loose the item, i loose the bonus and i loose the In-map XP : fair enough. Dont remove more than that.
How a player can progress if they can't get more lvl? How can they farm better items / currency to craft better items if they can't lvlup to got stronger passiv/ability? Especially when getting XP on advanced End game Take hours of farming that can be lost in less than a second?
Cap your resists and dont go below 60% chaos res, make sure your damage is good enough that at most you two shot white mobs. Yes, like almost every game in existence there is a way to play thats optimal and many ways to play that are not.
Personally I came into the game blind like many others, the game has a huge currency system, I wasted thing, got rid of things I didn’t realize were good. I’ve died quite a bit, which involved tweaking either my build or gear directly. My witch is 88, I still die due to not noticing certain mobs or stuff on the ground. I get half my health due to ascendancy, so 1.2k health. Mana is 1.2k as well, I perked into taking damage through mana before health, my energy shield is 6k and doubles to 12k. Poison goes past the shield and eats me alive so I’ll die when I’m not fully paying attention. Obviously I get the exp loss but I just keep going, I enjoy it. I like the challenge and that’s the point of it. If you could just straight steam roll through it, it wouldn’t be any different from any other game. I could mention a handful but I’m sure people would get pissy and say no that games for hard core players lmao when it’s it’s usually pretty casual. Stating this to give some light on the rest of my comment.
People like to state the difference in types of gamers and what they probably do and so on. You have those who constantly complain, but at the same time some honestly asking for suggestions and it turns into those who talk down to them or state something in a way the poster takes offense to. But if you know you’re a casual gamer, some one who gets frustrated at tedious or difficult tasks, especially endless grinding and working at something over time. some one who wants everything fully explained to them instead of figuring it out on their own or searching for information as google which is filled with it for every game within a week of release, some times before release. You’re a casual gamer, stick to casual games around the same concept of game but not difficulty.
It’s common to come to forums or even reviews sections, complain and say how it should be different. How you’d personally would like, which usually is a bland of every game on the market dumbing it down and getting rid of any uniqueness or difficulty. But the thing is many look up games or research them before playing, I see this a lot when someone plays something that’s difficult or helps and they play for a short period before going nuts.
The people who sit there and say get good and crap like that are no better than the same people the complaint about every game. The community is simply toxic for gaming and everyone wants confrontation. Everyone is a troll whether they the ones talking crap to the ones complaining and want a game changed or the ones who want it changed. Simply looking for confrontation to feel superior in some way. Once again just toxicity
Everyone says they want something different in a game, any time a company does that. It’s shot down in a week by the same people who say they want something different.
Not every game has to be made so everyone can play it, it’s just entitlement to feel everyone should be able to play any game. Whether it revolves around skill, system, internet and so on.
So I take that you haven't experienced all the nice bugs that causing deaths without any wrong doing by the player. Like I got knocked into a textrue - couldn't get out, died. Or I charged with the shield bash into a shrine and got stuck - died again.
My personal favorite is the "1 hit damage" it's funny to see that there are white or blue monsters that can 1hit you with 10000 damage... sadly we can't see the damage we take so we can't confirm this but there are plenty of videos on youtube showing this. It happened quite a few times to streamers as well.
There are reasons that make EXp loss pointless.
Let me add here: being lv 88 is sweet... I reached lv 89 last night playing Tier 15 maps. 2 Maps giving me around 10% EXP. 2 Maps are about 25-30 minutes. This could be kinda reasonable... it's getting borderline ugly starting from lv 90 because you don't get more EXP since the Enemy level doesn't grow with you. So 90 > 91 you need 4-5 maps per 10 EXP. 91 > 92 you you need 12 maps for 10% and so on.... The values might not fit but you get the idea. Yes, lv 90 is kinda the soft goal of the game. That's what many people say. But it's just ugly and annoying to be gated from any more EXP progress if you don't have this high end ultra class.