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I also have AMD and i have been getting full pc crashes like one out of 10 maps i load into. I am on DX12 though maybe ill try switching to vulcan since you say its better
But Poe2 still crashes sometimes when loading as usual.
At least now I can end task the thing and not risk my rig
The permanent fix for the hard freezes at the moment is to do a clean install of Win 11 23H2, as the issue is caused by a bug in 24H2.
The other option is to wait for Microsoft to fix this. Your option to roll back to 23H2 is probably long gone by now, it has a 10 day time limit.
They literally acknowledged the issue.
I scrolled down all 14 pages in hope to find a problem similar to mine and on the other hand to find some systematic behind tons of bug reports. Unfortunately I didnt success in no one of those two goals. People are playing with absolutely different hardware - from low budget one to absolutely high end and end up the same - with crashes and freezes including critical temperatures.
So, may be someone will be interested in my bug report as it is quite different to the most ones here. First, few words about my PC. I am using some kind of older hardware - Asus P9X79 Deluxe with Intel Xeon E5-2697 V2 onboard, including 12 Cores, 24 Threads and 30 MB L3 Cash. Yes, its an old guy, but I like him and he can easy beat up a lot of younger generations. Nevertheless I am playing all newest games, including Stalker 2, Cyberpunk etc. in 4K and do not have any problems. And yes, I am changing my graphic cards regularly - each 1-2 years. It is 4070 Ti SUPER at the moment and will be time for the new upgrade in a year I think.
Anyway, I was very surprised when I first run the PoE2 and started "enjoining" stable 12 FPS slideshow. And, I mean, serious, very stable 12 FPS independent from graphic / game settings (1080p or 4K, windowed or fullscreen) and also absolutely independent from in-game activities (number of monsters, used skill / moving or just standing around) Changing from minimum to maximum settings, switching between resolutions and render types did not brought any changes - "stable" 12 FPS.
And now the most interesting part - my CPU had around 15-20% load while game were running and a temperature about 40°C while using the maximum graphic settings. And this is the main difference to the most cases I was reading here about. My CPU was kinda "sleeping" using only a small part of its full power. While searching for a solution I started AIDA64 (its a diagnostic tool in case somebody never heard of it) and driven by a curiosity I started the benchmark stability test in AIDA64 that is made to test a system at its limits. And as I have seen how the CPU load rises to 100%, I realized, that I forgot to turn off the game, and it was still running in the background. As I switched to the game window, I was shocked by what I have seen - the game was running at stable 30-45 FPS at maximum graphic settings. I did not believe my eyes. I stopped the benchmark and the FPS dropped to values of 12-15 back again. From now on I can call my CPU Benjamin Button xD. No, just a joke. Nevertheless it brought me to the idea, that its not about the hardware itself, but some kind of missing instructions. And as I did not find any better solution, i was playing PoE2 while running AIDA64 benchmark test in the background. Until....
...Until I got an idea to install a clean Win 11, as I was still using Win 10 on my gaming PC (never touch a running system ;) an it run totally well until PoE2)....
Long story short: All my problems were gone when I installed Win 11 and started the game on the new system. My CPU is still loaded to 20% ingame, it is still around 40°C and I get stable 60 FPS in 4K at maximum graphic settings.
So I decided to share my experience, maybe it will bring somebody to some new ideas. I could even share a video with AIDA64 benchmark issue in case somebody is interested.
I've ran games that 100% it other than PoE 2 but they didnt cause the temps to spike that high.
People will always say its a user issue but sometimes just like with space marine 2 and the CPU issues they had over there it can sometimes be a game issue.
Darktide had the same problem for a few months before it was finally solved.
Fixed the complete freezes for me entirely.
I also switched to Vulkan from DX12.
I can't guarantee security, but it helped me a little
. P.S. Setting the frame per second limit to 60 and turning the monitor to 60 Hz practically fixed the hang. The picture is worse, but more playable