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Thats right, not even 1 yellow item from bosses, thats really bad and all time items for other classes, they need to fix this.
Yeah, apparently you are the only one with the internet.
Trying to find items that increase rare find and also keeping a relatively viable build is also none existent.
Some of us prefer to create our own build test skill instead of been a generic build off others backs like sheep.
You will suck if you don't use bugged builds aka gitgud/skill issue.
I'm not saying it is bad or good, but it's a fact. Instead of farming for hours and praying for an item upgrade, you can just buy it on the trade website and save urself some hours.
Don't fall for this bait. That's people advertising level 70+ whites, not people looking to buy them. Plus I would bet that at least 90% of the player base hasn't even made it to a high enough level to get any expert item. Most standard whites and advanced whites are almost worthless.
But yeah, while loot in this isn't as bad as PoE was at first, it is still pretty terrible.
I'm not complaining about it but it is disappointing that GGG overhauled a lot of systems and mechanics in PoE2 but itemization and drop rates feel the same as in PoE1. This was one of the reason I have abandoned PoE1 at the end, even after more than 8000 hours in the game. I just felt the game does not value my time and it started to feel like a chore or work to keep up with the game. I hoped PoE2 will bring some changes to this department but early access certainly does not help to alleviate my worries.
I got few great rares from vendors on every character. And many blue bases with high hp or resistance + gamble craft second afix. You can beat campaign without picking up single item.