Path of Exile 2

Path of Exile 2

Dethesius Dec 17, 2024 @ 5:07pm
Escape Shot
Anyone else feel like Escape Shot isn't working as intended or am I looking at it wrong?

On action:
- All targets in an area 1-2 spots between me and the mobs seem to get affected by a chill effect.
- Targets directly face to face with me are unaffected
- Freeze almost never lands when you need it. It's almost like it's cursed (opinion)
- I usually get the Freeze aspect to work 1/5 times and that's horrible for a skill that's the same level (maxed for my level-upgrading while I'm leveling) as my other main skills.

Are Freeze chances really that low?

What's with the no effect spot 1-2 spaces in front of me? I jump back and fire but the guy that was pummeling me in the face is never affected.

Anyone else having this issue? It seems a little too useless to not really be effective. You have to use the skill back to back 2-3 times to get it to work, if in part of how you expected it to work the first time.

Thanks in advance!
< >
Showing 1-9 of 9 comments
M1z Dec 17, 2024 @ 5:10pm 
Just get more area gem + freezing effect
Wolf Dec 17, 2024 @ 5:15pm 
I've noticed it has trouble affecting mobs that crowd you very aggressively, yeah. Sometimes it'll land, sometimes not so much. It just kind of depends on the terrain and how fast the mob in question is. Fast movers can get in "under" the shot while it's activating and be unaffected but otherwise it tends to work pretty well on WASD.
It's important to note that the direction your character fires the shot off is in the same direction your mouse cursor is directed. (I know, seems obvious but still...)
Dethesius Dec 17, 2024 @ 5:15pm 
Originally posted by M1z:
Just get more area gem + freezing effect
included but the skill alone should not be useless. It's been useless all the way to my current point (30). It was acting this way since I picked it up early game.
Last edited by Dethesius; Dec 17, 2024 @ 5:16pm
M1z Dec 17, 2024 @ 5:16pm 
it seems to me that this spell is buggy, because essentially you should dodge all the crap that is on the ground, but it didnt.
DarkFenix Dec 17, 2024 @ 5:21pm 
Honestly, I've noticed that freeze effects are worthless unless your whole build is specced around freeze. Whether it's been on my merc, monk, or off-spec sorcs, freeze basically never lands. Only on my ice sorc do I freeze enemies with any notable regularity.
Quokka Dec 17, 2024 @ 5:22pm 
You can still get hit while in air so it is useless
Lyote Dec 17, 2024 @ 5:26pm 
Originally posted by Wolf:
I've noticed it has trouble affecting mobs that crowd you very aggressively, yeah. Sometimes it'll land, sometimes not so much. It just kind of depends on the terrain and how fast the mob in question is. Fast movers can get in "under" the shot while it's activating and be unaffected but otherwise it tends to work pretty well on WASD.
It's important to note that the direction your character fires the shot off is in the same direction your mouse cursor is directed. (I know, seems obvious but still...)

The reason is super simple:
Order of operation.

When you activate the shot, you jump back first and then fire the arrow.

So what tends to happen is that they will follow you as you leap up and then your shot will miss because the radius is centered at the location you initially aimed at and not your current location.

The solution here is as simple as the reason.
Boost your AoE radius.
Support gem Magnified Effect and the various passive nodes for boosting area radius.

Doing so will cause the outer edge of the ring to overlap you where you land after jumping back.

Source: it's what I did with my own ranger using that skill early on.
Dethesius Dec 17, 2024 @ 6:10pm 
Originally posted by Lyote:
Originally posted by Wolf:
I've noticed it has trouble affecting mobs that crowd you very aggressively, yeah. Sometimes it'll land, sometimes not so much. It just kind of depends on the terrain and how fast the mob in question is. Fast movers can get in "under" the shot while it's activating and be unaffected but otherwise it tends to work pretty well on WASD.
It's important to note that the direction your character fires the shot off is in the same direction your mouse cursor is directed. (I know, seems obvious but still...)

The reason is super simple:
Order of operation.

When you activate the shot, you jump back first and then fire the arrow.

So what tends to happen is that they will follow you as you leap up and then your shot will miss because the radius is centered at the location you initially aimed at and not your current location.

The solution here is as simple as the reason.
Boost your AoE radius.
Support gem Magnified Effect and the various passive nodes for boosting area radius.

Doing so will cause the outer edge of the ring to overlap you where you land after jumping back.

Source: it's what I did with my own ranger using that skill early on.


Apparently not working the same for everyone, then. As I've 'already mentioned' it's already got a 40% buff on it.
PinKidd Jan 3 @ 7:32am 
Originally posted by Lyote:
The solution here is as simple as the reason.
Boost your AoE radius.
Support gem Magnified Effect and the various passive nodes for boosting area radius.

Apologies for (semi) necro, but I'm towards end of act 3 on a deadeye alt and find this skill utterly useless. Your suggestion relies on speccing into passive tree just for an escape skill?

Surely just switching the order of operation around would work better? Instantly fire off a freeze arrow at your feet and then leap backwards. This would then hit whatever was aggroing you more reliably

*edit* I understand my suggestion is on the devs rather than the player - I just don't think speccing into an escape skill via passives is viable imo
Last edited by PinKidd; Jan 3 @ 7:36am
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Dec 17, 2024 @ 5:07pm
Posts: 9