Path of Exile 2

Path of Exile 2

Psycha 17 DIC 2024 a las 15:47
Petition to reduce the nerf to CoF
Cast on Freeze needs to be brought back a bit from its heavy nerf.

Casting 12 comets total per map is sad gameplay.

We expected going from 10+ casts of comet per pack to maybe 2-3. Not 1 comet every 3-4 packs.

Is it possible to get this changed again? Pure cold sorcs are bottom of the barrel now as we are stuck with frost wall spam and cold snap.
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Mostrando 1-12 de 12 comentarios
🅶ila 17 DIC 2024 a las 16:24 
I want my oldschool PoE1 autobomber. 🤣 Server crippling amount of ball lightning!!!
Psycha 17 DIC 2024 a las 16:26 
Publicado originalmente por 🅶ila:
I want my oldschool PoE1 autobomber. 🤣 Server crippling amount of ball lightning!!!

Any build that plays smooth and is fun to play is getting the hammer.

Its surprising though that lightning on both sorc and ranger has gone on this long being this strong. It was far stronger than cast on freeze comets.

Archemage right now is going to be the next nerf after this week. After that maybe deadeye lightning rod/arrow.

Infernalist will continue to get more arsonist changes to reduce their dps.

Why cant we have fun like they promised us in the interviews? They said they'd go easy on the nerfs. So much for that.
🅶ila 17 DIC 2024 a las 16:52 
Publicado originalmente por PsychaChi:
Publicado originalmente por 🅶ila:
I want my oldschool PoE1 autobomber. 🤣 Server crippling amount of ball lightning!!!

Any build that plays smooth and is fun to play is getting the hammer.

Its surprising though that lightning on both sorc and ranger has gone on this long being this strong. It was far stronger than cast on freeze comets.

Archemage right now is going to be the next nerf after this week. After that maybe deadeye lightning rod/arrow.

Infernalist will continue to get more arsonist changes to reduce their dps.

Why cant we have fun like they promised us in the interviews? They said they'd go easy on the nerfs. So much for that.

It's not necessarily meant to be smooth. Difficult endgame content is *meant* to be challenging and require a modicum of skill.

I really don't think it would be that much of an issue if the hardcore players didn't cry and throw a fit over simple powerful builds though. Jealous that a casual player can more easily achieve what they've achieved. It's somewhat of a reasonable response I guess, but I just really get a kick out of seeing them whine and rage over it. 🤣🤣

Regardless, playing around with broken builds will always be one of my most memorable experiences in PoE1. It's not all that often that games allow you to have that kind of freedom to manipulate game mechanics. That's what drew me to PoE in the first place, and whether certain builds are intended or not, they are part of what keeps me returning to the game throughout the years.
Troy Muni 17 DIC 2024 a las 16:55 
That's why you don't put it on CoF. Now you should use Comet for elemental discharge and have ignite on CoF. Stack 3 ailments, hit avatar, then discharge with comet for bosses.
Psycha 17 DIC 2024 a las 16:55 
Publicado originalmente por 🅶ila:
Publicado originalmente por PsychaChi:

Any build that plays smooth and is fun to play is getting the hammer.

Its surprising though that lightning on both sorc and ranger has gone on this long being this strong. It was far stronger than cast on freeze comets.

Archemage right now is going to be the next nerf after this week. After that maybe deadeye lightning rod/arrow.

Infernalist will continue to get more arsonist changes to reduce their dps.

Why cant we have fun like they promised us in the interviews? They said they'd go easy on the nerfs. So much for that.

It's not necessarily meant to be smooth. Difficult endgame content is *meant* to be challenging and require a modicum of skill.

I really don't think it would be that much of an issue if the hardcore players didn't cry and throw a fit over simple powerful builds though. Jealous that a casual player can more easily achieve what they've achieved. It's somewhat of a reasonable response I guess, but I just really get a kick out of seeing them whine and rage over it. 🤣🤣

Regardless, playing around with broken builds will always be one of my most memorable experiences in PoE1. It's not all that often that games allow you to have that kind of freedom to manipulate game mechanics. That's what drew me to PoE in the first place, and whether certain builds are intended or not, they are part of what keeps me returning to the game throughout the years.

Seems like they are going back on the philosophy with PoE 2.

Anytime someone finds something new and it works and farms T15's pretty smooth, not too fast and not too slow. It gets nerfed.

Comet was only shredding bosses as it does alongside frost wall. Now it's just frost wall and it still slaps bosses but soon that wont be the case.

We just cant have a good middle ground. They see someone clearing screens 1 week into a release and they get trigger happy with the nerfs even though later they'll come out with content that requires screen clearing.

It doesn't make a bit of sense for GGG to do this.
Psycha 17 DIC 2024 a las 16:57 
Publicado originalmente por Troy Muni:
That's why you don't put it on CoF. Now you should use Comet for elemental discharge and have ignite on CoF. Stack 3 ailments, hit avatar, then discharge with comet for bosses.

Funneling me into a different way I want my build to work is the opposite of freedom which in the interviews they said it'd be wide and vary many ways to play how you want.

Looks like I'm stuck on T5 maps because my clear took a major hit and I cant get the gear to get past the nerf. I am also not willing to drop the playstyle of auto bombing comets.
Troy Muni 22 DIC 2024 a las 22:14 
Publicado originalmente por PsychaChi:
Publicado originalmente por Troy Muni:
That's why you don't put it on CoF. Now you should use Comet for elemental discharge and have ignite on CoF. Stack 3 ailments, hit avatar, then discharge with comet for bosses.

Funneling me into a different way I want my build to work is the opposite of freedom which in the interviews they said it'd be wide and vary many ways to play how you want.

Looks like I'm stuck on T5 maps because my clear took a major hit and I cant get the gear to get past the nerf. I am also not willing to drop the playstyle of auto bombing comets.

I actually changed up my build since posting that and just saw your response. Guess what works wonders...having 2 CoF's at the same time lol.
Empukris 22 DIC 2024 a las 22:30 
They need to change the way those cast on shock and frozen being calculated. Broken build will exist no matter what nothing preventing people with max gear like 160% spell damage wand with max cast speed with +5 to gem sorcerer from demolishing the game but they need to make other spell more viable. They need to give sorc other method to scale the damage other than archmage if they going to nerf it. Cast on frozen or shock is supposed to be that scaling but permanently freeze your enemy is clearly a wrong design philosophy. The other spell also are nothing more than support at the moment and barely saw any use.
Troy Muni 22 DIC 2024 a las 22:40 
Publicado originalmente por Empukris:
They need to change the way those cast on shock and frozen being calculated. Broken build will exist no matter what nothing preventing people with max gear like 160% spell damage wand with max cast speed with +5 to gem sorcerer from demolishing the game but they need to make other spell more viable. They need to give sorc other method to scale the damage other than archmage if they going to nerf it. Cast on frozen or shock is supposed to be that scaling but permanently freeze your enemy is clearly a wrong design philosophy. The other spell also are nothing more than support at the moment and barely saw any use.

Electrocute is just as effective, but i'm playing monk.
Empukris 22 DIC 2024 a las 22:51 
Publicado originalmente por Troy Muni:
Publicado originalmente por Empukris:
They need to change the way those cast on shock and frozen being calculated. Broken build will exist no matter what nothing preventing people with max gear like 160% spell damage wand with max cast speed with +5 to gem sorcerer from demolishing the game but they need to make other spell more viable. They need to give sorc other method to scale the damage other than archmage if they going to nerf it. Cast on frozen or shock is supposed to be that scaling but permanently freeze your enemy is clearly a wrong design philosophy. The other spell also are nothing more than support at the moment and barely saw any use.

Electrocute is just as effective, but i'm playing monk.
Im using it. It is not really popular because streamer dont really popularised it so it flow under the radar but the way those electrocute being triggered also definitely wrong even despite the nerf. But electrocute has no scaling unlike archmage or how freeze can loop to another freeze follow by another freeze.
SolutionS 22 DIC 2024 a las 22:56 
meanwhile other classes get to one shot everything.
Psycha 23 DIC 2024 a las 9:08 
Publicado originalmente por SolutionS:
meanwhile other classes get to one shot everything.
And they never get nerfed.

Gonna be poe 1 balance all over again just because they dont want people to have fun with auto bombers and auras.

Just wait till templar hits and it becomes the least played ascendancy class because auras suck.
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Publicado el: 17 DIC 2024 a las 15:47
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