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Penetration is only good if you don't have sources of exposure or lowering elemental resistances like curses.
Unfortunately in this game you cannot penetrate into negative resistences. So if you already can get enemies below 0 penetration is worthless.
Arc for instance early on with Orb of Storms clears everything, but some enemies are resistant to lightning damage. Penetration reduces that resistance, making you do , if not full damage, significantly more against them.
I wouldn't go all out all over the place to add it, but if it's right there, snag it. It helps even initially and helps more and more the more you spec in 1 elemental type.
You're safe...even GGG isn't that evil
Giggity
penetration is ALWAYS good, having element, phys, ailment types of penetration means more dmg overall, each boss has their own resistances and you are literally doing more dmg