Path of Exile 2

Path of Exile 2

Hardcore is a joke?
Why is this "Respawn at checkpoint" a thing? Defeats the whole purpose of hardcore. Just call it softcore + or something. Diablo 4 has those elixirs but they still don't let you just reset an entire boss fight.

So I guess D4 is more hardcore until POE fixes their game. Thought it was going to get good when they removed the logout macros but this is just the same thing under a new name.
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Showing 46-52 of 52 comments
ReachMon♿ Dec 16, 2024 @ 6:58pm 
Originally posted by The Kraken:
So.... what's your suggestion for dying to a boss on hardcore? End the game? Start from the top of the map and grind your way back to the exact same boss? I'm super looking forward to your awesome hardcore (totally not softcore +) suggestion... ???
yes, if you die to hardcore it should delete the character, its HARDCORE
Silverborn Dec 20, 2024 @ 4:31am 
Originally posted by Stockwerk 13:
Originally posted by VoiD:
What's the difference? You could just relog anyway, it's an online game.
Exploits have always existed

Besides, most (all?) things that kill you do it in one shot anyway.

dude can you add 1+1?

the problem is obvious:

you can just esc cancel the fight when ur about to loose it

thats not hardcore, that is pvssy kindergarden

hardcore should be: u kill the boss or ur dead.

Good on paper, but almost every hardcore game I've ever played has a "pull the plug" mechanic. Generally - simply - pushing Alt+F4 just before, or sometimes even after a death in most games. Treat it as a crash and either load you back, or let you reload back an autosave. With some games, forcing you to do 8+ hours over again (long sessions) but better that, than having to do 100+ hour runs.

I love hardcore, but in rare occasions, the game ♥♥♥♥♥♥♥♥♥ you so hard either due to bugs, or very rare encounters (XCOM2...) where moving your last character one square for better cover, and reveal 6 new enemy squads that can now move in AND gain and action right after (the defense mission being one of the most mentioned ones, where you are ambushed by 60 enemies total, with my last ♥♥♥♥♥♥♥♥ run (also defense mission) having to face 8 mechs on a bad exploration turn. I lost 8 of my best soldiers 3 turns after and knew I couldn't recover so late into the game having economy issues as well. I Alt-F4'd a few times, but it was an impossible situation due to RNG.

Or your lategame Rimworld permadeath run. Where three random events stack, forcing you to either endure them permanently and slowly counter them. Or Alt-F4, and get different effects that are more manageable.

The only game that I enjoyed the most in Hardcore is Subnautica, because I did it in VR. There was no cheesing that one. Had a plan A and B for every situation in case ♥♥♥♥ hit the fan. And needed my plan B on multiple occasions or it be game over.

In my heart I know that the minority of games where I ended up cheesing, still felt like an accomplishment, but didn't fully count. I just dislike (my) human nature, that if we can cheese: most will. Like the Chinese saying: 'if you can cheat, cheat'. Only streamers are forced to endure, because others are watching them.
Tazz Dec 20, 2024 @ 4:53am 
you know what i think about hardcore it say don,t die in POE1 you will lose experience and that amount wasn,t little .. difficulty in this game is fun that was game all about die and respawn but experience deduction when die is very not fun that is hardcore
NixBoxDone Dec 20, 2024 @ 8:36am 
Not gonna lie, for me the difficulty is borderline too strict.
I'm not talking about how hard the bosses or critters are (I love that they're not mowed down like grass anymore - an improvement in my eyes) but how punishing it is when you DO die.
Talking here about the loss of the waystone, the removal of league content from the map and the fact that bosses are required for unlocking league atlas points - all of this combined makes the game so sweaty that I genuinely feel like it bricks the vast majority of builds for most players, or at least players like me.

I don't think I'll try a new build that doesn't look tanky simply because I know the endgame will bend me over and become a frustration exercise in self-torture unless the defences are 100 % solid.

I didn't follow a guide when I started the game, I experimented and am currently running a spark/archmage/orb of storms sorceress going for crits, proccing elemental storms on crits and using all three skills to apply shock/electrocution/lightning exposure (and conductivity via cast on shock).
I liked the gameplay in campaign, but even with 1.1k hp and 2k energy shield, I have to play the maps like they're sanctum to avoid getting clapped by surprise corpse explosions or packs that hem me in before I can make room.
I'm fully aware that my gear is probably complete garbage and that there's room for improvement, but that doesn't really soothe the friction burn when another leap-striking mana siphon enemy bumrushes me and eats my expedition and waystone for breakfast.

I'd rather they make the mobs more difficult and the map, progression and consequences for deaths more forgiving, Right now it feels like I'm treading ground.

This may just be beginner jitters though. I'm not going to go kick GGGs door in until I've tried for a while to make it work anyhow.
That said, this feels like a case where every build has to be an OP one-shot build or mega tanky or else you get no progression whatsoever on the league mechanics.

Can't imagine even attempting hardcore without cheating with an eject macro. :D
Last edited by NixBoxDone; Dec 20, 2024 @ 8:49am
Zalmarath, the Colossus just bugged and won't take damage, this fight is now endless unless I die, hit the "Respawn at Checkpoint" or Alt+F4. As a hc player in a game with run ending bugs, I praise the respawn at checkpoint mechanic, for now.
The angry D4 player is back again.
Originally posted by jungle ranger:
Originally posted by Overeagerdragon:
Wait... Hardcore in PoE2 doesn't lock your character upon death? Isn't that just Ruthless mode at that point ?
It does, but during a boss fight you can press escape and that pauses the game, from there you can press another button that says "Respawn at checkpoint" and you get teleported safe and sound to the last checkpoint, saving you from the boss encounter.
dont press escape? dont like whats on tv, change the channel. dont like the food , dont eat it. see where i am going here? maybe? kinda? you dont get to dictate what others want.
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Date Posted: Dec 11, 2024 @ 1:09am
Posts: 52