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Servers having seizure as always.
On steam client I get "unexpected disconnection" errors, and on standalone client I get "disconnected from patching server before patching completed" errors at log in.
I was able to play using both clients for multiple hours without any issues ONCE each.
So there must be something happening in the background after that first time.
As you've said: it's been ONLY 4 days since release of an early access with high number of players. I have seen way much worse with other games on similar situations.
"On the steam launcher it worked for 8 hours flawlessly on launch day.
Since then 4 days straight "unexpected disconnection" errors.
Couldn't log in at all via steam client.
Then I downloaded the standalone client, and that worked.
I was able to play with 0 issues, once.
Tried it again yesterday, and couldn't log in.
It said "disconnected from patching server before patching completed".
Since I was able to play using both clients it can't be my internet or rig.
There must be some issue developing after playing it once.
I tried the shaders fix, and all the other stuff that's recommended, but nothing worked."
WITHOUT EXCEPTION
Fix this GGG, your game is literally unplayable.
For porting disconnects try disabling multithreading in game options. (Reactivate when ported in map for performance).
If you encounter crashes while playing with dx12, using vulcan or dx11 might get you rid of them.