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Een vertaalprobleem melden
There is no sunk cost falacy. By definition to be a sunk cost there has to already be a cost that has been sunk. When you don't spend a dime, there has been zero expenditure.
So tell me how it is decepting to have a free to play game that you can choose to spend money on or not, and get exactly what you want for a set price that is pre-determined prior to the point of sale?
You are free to your own opinion, but did you even read the OP?
"Deceptive Marketing and the Sunk Cost Fallacy"
That's what I'm having a discussion about.
The game is Early Access.. there is no season pass. in POE 1 there are season passes to get extra cosmetics... that's it. Again, zero deception there. All optional content that you don't NEED to play the FULL game.
Why would you put words into my mouth? "He will never acknowledge the significant impact , blah blah blah..."
Brother. The stash tabs are a quality of service improvement. Are they "nice to have" yes. Are they "required" no. Does it give you an "advantage" No. You have access to the same loot that everyone else does in this game wether you have the basic stash or premium stash. There is ZERO gameplay advantages to paying for stash tabs. You can not argue otherwise.
I have not sidestepped anything. I have always done a counter argument. You just can't handle the truth of the matter.
GGG is just a subsidiary for
Sixjoy Hong Kong Limited
Sixjoy is also an investment arm of Tencent, and has also made the move towards Kadokawa and FromSoftware directly to begin taking over the other type of ARPG.
Also interesting to note is GGG's Sixjoy registered address is room 907 Wingtuck Commercial Center in HK. There are a ton of rabbit holes at that location including entries in the panama papers. A few minutes away from that office is Tencent.
I'm just going to say, you may know of Tencent, but... the things they get up to is deeper than most people are really talking about. I wonder why CCP stopped caring about their RMT business when it never stopped...? It's weird. Almost like they might have made some kind of deal, or had other shadiness going on that might have led to them being designated a military related company by the US.
Surely with all the offshores, strange connections, questionable characters, AI, bot farms, pissed off governments, and overall lack of ethics... they wouldn't even consider wrecking a game to turn a profit at the players' expense.
"Tencent bad, but..." is a reductive take. I wouldn't trust Tencent as far as I could throw them. Seeing how GGG is Sixjoy, and Sixjoy is Tencent and full of laundering secrets. Mmm yeah.
There's a business move here if you're looking at the things they're doing, and it's not good for your game, or the genre.
You can't apply that as logic univerally, because it's not logical to begin with, because if you take it out of context it changes the form of the implications. I am adamant on what is truth. The truth is that you can play the game WITHOUT buying extra stash. Never said I want to, I'm just saying you can. I am freely happy to spend a few dollars to support a game and get some stash out of it. I am also freely happy to spend a few dollars on other games for other reasons.
1. Strawman much? Now who is derailing?
2. attack of character? that's a new low for you, how's dirt taste?
3. If you believe spending money into a game is an investment then I can see where you think a game is a sunk cost falacy... you should reorient your line of thinking. It's not an investment, it is an expenditure. Like being a can of Soda at your local supermarket. Did you expect it to be an investment? I think not.
4. Not my problem that you don't like anime characters.
Name calling and drawing conclusions on a persons character based on a Social hub profile is not relevant to this topic lmfao enough strawman from you, it's childish and sad.
Shoving words into someone elses mouth is also not conducive to a proper discussion.
If you want to be taken seriously in life and have REAL discussions and try to get people to agree with your point of view, perhaps you should start with actually being a nice person.
Also, repeating yourself like a broken record does not help your case. It just proves to others that you have zero agency and can't think of anything else to say.
Sunk cost fallacy applies to more than just Goldman Sachs investments. World of Warcraft relied on it heavily in multiple areas, and that directly contributed to it earning Blizzard it's current place, and all of the following "WoW killers."
They didn't kill it, in a large part due to the sunk cost fallacy. Let's say you played from launch until a year after TBC dropped.
It is now January 16, 2008. You've been playing WoW since November 2004. You've paid a grand total of $85 for the game itself, and have paid subscription fees for
You first bought the game. $50. Then you paid for a $15/month subscription.
TBC. That's a $35 expansion. Assuming you got a free month trial, you've paid around 38 months worth of subscription fees totaling another $570. So far, the game has cost you $620 and thousands upon thousands of hours. You've built up a group of friends in your guild.
Leaving means you lose all of that. $620 gone. Those friends? They're not leaving with you to go play anything else. They'll be gone too. All that time? Gone. The items you dutifully worked for? Gone. And if you just take a break for a while...? You're behind everyone else and will be excluded.
Underneath it all, many of those friends are struggling with the same thoughts - but you, and everyone else are still here too.
Or...
You could just spend another $15 and keep all those things you worked so hard for. It's a small price to pay to keep $620, everything you've rightfully earned, and all those experiences you've had. It's all or nothing after-all.
Or at least, that's the kind of mindset that's pushed onto people.
The pinnacle endgame accomplishment of MMOs is quitting.
There are tons of ways it's targeted and abused in the industry, but at the end of the day it's a very common tool used to keep an audience around and dumping money into a company. Take a look at more than one live service game. Most feature the exact same monetization techniques and psychological devices like FOMO.
That's because games are a product designed to extract worth for shareholders from your wallet. That's it. They want you around as long as possible due to your time investment, monetary investment, social investment, or simply because you don't want to miss out on the next cool thing. They will do anything, and everything, to extract that cash flow from you - because at the end of the day that's what you are to them. You're a revenue stream, not a person.
Doesn't matter.
Most people can walk away at any time without even a second glance. Sunk Cost Fallacy is something that an individual experiences. It's not something that is placed upon you directly.
"The sunk cost fallacy is our tendency to follow through with something that we’ve already invested heavily in (be it time, money, effort, or emotional energy), even when giving up is clearly a better idea"
FOMO is also not really a factor for most people with POE. Only the die-hard fans try to grab everything that comes through the shop, and just about everything is available after the fact later on anyways. Only specific people have that problem and of which is not unique to POE nor is it going to be unique to video games either. If someone has a problem with FOMO it will manifest through their daily lifestyle.
Just because you can, doesn't mean you don't find other incentives not to. Games like WoW didn't hold people at gunpoint... but all of those factors contributed. So much so that if you study related marketing or game production it's an area that gets focused on.
It's not just the shop.
Post-tencent acquisition there's been a marked improvement of quality of the rotating, and forever gone after, MTX "supporter" packs. Once it rotates out, it's gone.
But wait, there's more.
We had the inclusion of the battle pass, simply named Kirac's Vault. If you buy one of those $30 packs, you can get those exclusive items, PLUS the battle pass for one low price. If you do, then you'll be able to grind your way to even more rewards. Make sure you play enough before, or after, the purchase to ensure that your $30 isn't flushed straight down the toilet though, because failure to achieve those milestones results in a wasted battlepass... er, vault pass, and you'll never get another chance to unlock those items.
When did that get introduced? Feb 2022. Sixjoy/Tencent acquired GGG and introduced a corporate constitution[app.companiesoffice.govt.nz] at the end of 2021. Immediately after, in the subsequent league, the battlepass shows up.
This marked a shift in how things were done, and it's been obvious ever since. That's why there were Concern™ threads all over the PoE forums, steam, elsewhere.
Tencent acquired GGG and immediately introduced a battlepass system. Mull that over a bit. It's not required that you interact with that content, but they absolutely build their software to incentivize you to.
Funny comming from you. I've been saying facts this entire time. The only one deflecting is you. In addition to personal attacks.
You try to sound smart but what you say actually doesn't make any sense. The reason it doesn't make any sense is due to the fact that you are presumptuous.
You presume I took something personally. This could not be farther from the truth. I take nothing personal from someone on a discussion board. You don't know me and I don't know you. To take anything you say personally would be the most idiotic thing someone could do on the internet with a stranger.
The only one trying to escape is you. You want me to engage with someone else, because you don't want me to engage with you.
Thus far you have provided zero factual support for your claims of POE being a 'Predatory Practice'.
Perhaps you should try being a troll somewhere else? IF you really want to reach the masses of people. Go talk to a news agency. I'm sure they would love to post your manifesto on their websites and invite you to some talks.
oh noes the cosmetics cost real life money!!!
reeeeeeeeeee!!!
Wont someone stop GGG from these purely optional purchases?
think of all the children!!!
lol. . .
We are thinking about the Children though.
Purely optional purchases keeps our young precious children away from the game.
We all know the true pleasure kids get from games like this, is stealing mom's and dad's credit card numbers.
Only the most chill children will dare purchase optional stuff only. Pretty well studied with science that for them to truly get carried away with a game, it needs P2W MTX + Monthly Subscription + S100 initialling cost + full RMT support for maximum begging and stealing entertainment.
xXBulletJusticeXx will never address the facts and will keep deflecting instead. He’ll never recognize the considerable impact this has on gameplay.