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if you didn't notice you can find more relics running it and you can try different relic bonuses for different combinations . You get xp and loot for the runs too . so you are leveling and looting and gaining relics every attempt .
this generation of gamers are such instant gratification .
I got to the end boss of the trials and ran out of honor with him only having about 10% health on my second try at level 24 . but runs after that wasn't panning out as well . it's just a matter of finding the right relics and getting the right RNG
I'm rejecting this take on the basis that while you can get relics that improve the experience, it works off low drop rate RNG where you have fat chance of getting enough effects that improve honor AND you only have space for 3 at most and the best ones you find can't even fit. Adding more effects to them with items doesn't help much either.
Yeah I get it's a roguelike but it sucks as one. The loot stops being an improvement to your build and you aren't getting skill gems above level 6, not even getting into the lack of support gem drops or above level 1 for that matter.
It is literally just the honor system that makes this terrible and again, they're gating a significant improvement to your build behind it which makes it even worse.
Lastly, it's a level 22 area where DPS doesn't match up to the trial at all. Only one class has been able to clear this out of the 6 available so it works best with just that one. Stop defending bad design.
They give 15% more honor and stuff like that
This trial though is just BS. As some say.. You get just honour drained and it's just hopeless..
I've tried to ask someone to help me, but there was still same issue.
You don't even have to have harsh time, but that damn honour drain is very unbalanced I guess..
Works well only for Witch.
first trial, the boss playing animation i took full damage and died.
2nd try, the trial seems bugged, all my honor were started with my left over honor.
so im stuck with 100 honor and bam, done.