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Nah.
The map window itself is terrible, and so is the navigation and quest interface.
Dungeons do make you backtrack.
Though the maps are really tight corridors most of the time, and bosses can easily go out of your narrow field of view in the arenas which is pretty annoying at times.
hah perimeter first, same. nothing missed!
So even with random generation the map design can still not have narrow corridors everywhere in a game where bodyblocking is so common.