Path of Exile 2

Path of Exile 2

Rebel* Dec 8, 2024 @ 11:30am
Aiming
Loving the game, been playing with a monk but decided to try mercenary. It was an issue with monk a bit but very noticeable now with a crossbow.

When you shoot straight up or down the bolt goes where you aim, but when you aim horizontally left or right, the shot goes 5 or 10 degrees above where you click.

You can aim at monsters above you directly but ones to your side you almost have to aim just below their feet unless they are very close.

It feels weird because it's slightly more or less off depending how much more vertical or horizontal your shot is.

Is there a settings fix for this I've missed?
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Showing 1-9 of 9 comments
Vespertellino Dec 8, 2024 @ 11:33am 
I think it just autoaims enemies you're hovering with your cursor
It's not misaligned, more like it adjusts the aim to some predetermined bodypart of each mob

I'd say it's the most problematic in tight corridors where this autoaim often makes you shoot the wall for some reason, which leads to your projectiles getting destroyed
Last edited by Vespertellino; Dec 8, 2024 @ 11:34am
Rebel* Dec 8, 2024 @ 11:52am 
I've noticed it auto-corrects if you hover over an enemy so they are highlighted, then it fires directly at them.

The issue is sometimes your just firing in a direction, or firing at something off-screen (bosses for instance) and that's when your aiming is much more accurate to your cursor vertically rather than horizontally.
Vespertellino Dec 8, 2024 @ 12:33pm 
I would honestly love an option to keep it solely direction-based for skillshots, w/o any aim guidance
It does more harm than good in my experience
Rebel* Dec 8, 2024 @ 1:04pm 
I agree, that's it exactly. It's essentially harder to do skill shots because where you aim isn't where the shot goes.
feedmeee Dec 10, 2024 @ 2:47pm 
this is incredibly frustrating
Magoo Dec 18, 2024 @ 5:48am 
yeah what is this about? Is this intentional? Why do I HAVE to click the enemies hit box instead of just the proper angle? That doesnt make any sense
Damocles Dec 18, 2024 @ 5:51am 
The aiming could be improved indeed.
harald Dec 18, 2024 @ 6:15am 
Originally posted by Vespertellino:
I think it just autoaims enemies you're hovering with your cursor
It's not misaligned, more like it adjusts the aim to some predetermined bodypart of each mob

I'd say it's the most problematic in tight corridors where this autoaim often makes you shoot the wall for some reason, which leads to your projectiles getting destroyed


this not correct, the OP is right, I tested it in an area with no mobs. Pojectiles do not fly to the mouse pointer when aimed east or west of the screen but slightly above it, the aiming only becomes more accurate when you move the mouse pointer north or south.
his makes it hard to aim at far distances as the further away the mobs (to the left and/or right of the screen, the more you have to 'correct' the aiming... and is playing a ranged classs not all about killing them from the farthest away possible?
Boomshanka Dec 18, 2024 @ 6:53am 
Yeah the aiming is off on alot of skills and weapons. I believe its probably to do with the game being designed with consoles in mind. It will get you killed.
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Date Posted: Dec 8, 2024 @ 11:30am
Posts: 9