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really feels like a arpg.
Tedious is when all mobs have f*cked up HP and players have insufficient area clear.
Even the best damage combos (like triple frost orb followed by triple coldsnap via unleash) are super weak, I cannot get through the last region of A2 (the dreadnought) because mobs just don't die quickly enough.
Back to Factorio until balance patch. Keep the difficulty but remove the sluggishness.
I am going to push what exactly? What exactly does he get from blocking me? Does he get to create the perfect echo chamber that satisfies his belief while at the same time remaining ignorant.. is that what you rather see pushed? Not very smart if you ask me but..
you probably don't want to hear any of this right? So why don't you go ahead and block me too, less you find yourself falling apart mentally. We wouldn't want that now would we?
TLDR:
Have a nice life and good luck.
Ok, so... I agree with a lot of what has been said here on both sides. I feel good about the difficulty, really fun with just a touch of challenge I think. I feel like the part that feels sluggish is early game exp. Not sure if that is still a problem later as I havent made it that far. At least for early game... if not the whole thing, I'd like to be pulling levels 2-300% faster. Would feel really good to be zooming through the passives at a more regular pace.
TLDR> Fights feel good, would like faster leveling for more opportunities to progress the passive grid.