Path of Exile 2

Path of Exile 2

NightWolf 7 DIC 2024 a las 8:38 a. m.
3
2
18
Nothing like PoE1, and the community is already League level of Toxic
TL;DR-
This game obviously was not made for Path of Exile Casuals, and if you tend not to go past Mapping T15 maps, dont play this game. my first encounter with a trash mob one shot killed me.

Below are the things i have noticed in my 8 hours of initial game play.

Pros:
- TP being free is nice, but i wouldn't complain about scrolls
- Disenchanting vs selling is a good way to keep currency in the game, while keeping the Currency orbs for use.
- New classes are really cool, The Monk seemed slow at first, but after getting Tempest Flurry, it starts to actually feel like a monk.
- The enemy design is beautiful and creative.

Cons:
-Bosses are tumble fights and one shot kills like Dark Souls
- Normal combat, you need to make sure you are not fighting more than 3 enemies at a time, or they just drop you to zero in half a second, even after gearing up after every 4 levels and flasks don't heal fast enough to keep up. im level 18 and struggle with level 15 monster zone, and grinding up would take hours due to the XP Scaling.
- MANUAL STUN RECOVERY?! when i get stunned, i have to let go of my skill attack, and re press it?! that's gross guys.
- enemies can rag doll your character model around.
- you have to grind for an hour or so between zones to upgrade your gear so you feel strong enough to progress without dying every time you run into a pack of monsters larger than 5
- You don't gain base Stats as you level, meaning you cant even use the base skills as they come out. WHYYYY
- Flasks don't recharge fast enough anymore
- Dying now reset's boss instance


All in all, it feels like the PoE1 Devs, explained their game to Dark Souls Devs, and had them make the product. Sure, you polished the look, and made some cool new skills and classes, but it is as if you took your end game ladder community, and said "We only want these people to play this game." There is enough struggle in my real life, I dont want to struggle to complete a campaign. I want to turn off, and roll over a hundred mobs nice and quick. Could you not have taken PoE1 into account while balancing and designing combat at all? I simply wanted more PoE1 with a new graphics engine update, and shiny new skills and classes, and more story. I feel like the casuals are getting left behind, and the world is going to be filled with your "Git Gud" and "Skill Issue" try hards. Definitely finishing up the story, and heading back to PoE1.
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Mostrando 1-15 de 74 comentarios
Cleaner 7 DIC 2024 a las 8:41 a. m. 
I have to agree. Feels a lot like Dark Souls by rolling around 80& of the time in bossfights
Última edición por Cleaner; 7 DIC 2024 a las 8:41 a. m.
Simodon 7 DIC 2024 a las 8:42 a. m. 
2
1
git gud
just.dont.do.it 7 DIC 2024 a las 8:45 a. m. 
I love how these twitterbots keep droning about "uh why it's so Dark Souls", even if that statement is extremely false and the comparison itself is mind-boggingly retarded.

Yet they saw someone making that comparison and now they retype it again and again.
Wolfe 7 DIC 2024 a las 8:46 a. m. 
I'm a hardcore andy, so most of your cons list are pros to me.. but I do agree with your sentiment on a lot of people being overly combative. The PoE1 community was very positive this past week before launch, so it's been jarring to see the "git gud" attitude everywhere.
Última edición por Wolfe; 7 DIC 2024 a las 8:47 a. m.
just.dont.do.it 7 DIC 2024 a las 8:50 a. m. 
Publicado originalmente por Wolfe:
The PoE1 community was very positive this past week before launch, so it's been jarring to see the "git gud" attitude everywhere.
The PoE community was "you can't math and read, go away n00b" until that community created enough buzz so that thousands of new "I googled a build and I'm oneshotting anything, this game is great guys!" players made it all roses and sunshine.
Psycha 7 DIC 2024 a las 8:51 a. m. 
Publicado originalmente por just.dont.do.it:
I love how these twitterbots keep droning about "uh why it's so Dark Souls", even if that statement is extremely false and the comparison itself is mind-boggingly retarded.

Yet they saw someone making that comparison and now they retype it again and again.

Just because the game doesnt have a system in place on death where you lose points of a currency or progress doesnt not make it dark souls-like.

These bosses are horrible. I feel bad for hardcore players.

All of the cons listed I'd list the same.

Others ingame are complaining and asking how this got put out in this state when it comes to slow progression and bosses.

But hey just like the D4 fanbois the PoE fanbois will defend this game and Johnathan like gospel.
just.dont.do.it 7 DIC 2024 a las 8:52 a. m. 
Publicado originalmente por PsychaChi:
Just because the game doesnt have a system in place on death where you lose points of a currency or progress doesnt not make it dark souls-like.
Just because the game has a dodge button doesn't make it dark souls-like.
braanu 7 DIC 2024 a las 8:52 a. m. 
I think the "git gud" reaction is because a lot of people..myself included..are liking the difficulty and don't need it tuned down so that we will be falling asleep and unchallenged. Personally I haven't been stunned once that I can recall. I haven't been 1 shotted once by trash mobs or a boss that I can recall.
Psycha 7 DIC 2024 a las 8:53 a. m. 
Publicado originalmente por just.dont.do.it:
Publicado originalmente por PsychaChi:
Just because the game doesnt have a system in place on death where you lose points of a currency or progress doesnt not make it dark souls-like.
Just because the game has a dodge button doesn't make it dark souls-like.

It does when you pair that with the multitude of other mechanics from dark souls.
mph0023 7 DIC 2024 a las 8:54 a. m. 
I've only barely begun to play, and it seems fine. I'm playing a Sorc, though. I don't like how I keep moving sometimes; like I'm sliding on ice towards what I'm shooting at. That's weird and I want the precision of PoE, not some new control scheme. The dodge-roll is nice, though. Love that.

I do not want a souls-like...I want a classic top down ARPG with a new coat of paint and some cool QoL improvements over the first game.

For me, PoE, Grim Dawn, and Diablo 2 are great games and I just want more of that. I think Diablo 4 delivered. Too soon for me to say about PoE 2, but I got in and enjoyed it for about an hour. Will go back to it soon.
Última edición por mph0023; 7 DIC 2024 a las 8:57 a. m.
Don Vincenzoo 57 7 DIC 2024 a las 8:54 a. m. 
i select "normal" difficulty and i feel the pain as a monk .....

why don't put such difficulty in hardcore and other difficulty mod!
i was not expecting such a challenging time .

i love D4 for that things : i have not so much difficulty and i can casualy play it too :)
Bryo 7 DIC 2024 a las 8:55 a. m. 
I dont think its that hard, you just need to keep moving and use wasd or a controller. It feels like this game was really not designed for click to move. It's simply too clunky and slow to play that way imo.
Dubbs09 7 DIC 2024 a las 8:56 a. m. 
The slower, more methodical pace and combat is precisely why I’m more interested in 2 and never could get into 1
Arestris 7 DIC 2024 a las 8:58 a. m. 
While I did die on a normal mob, even in the first map (didn't expect those crabs to shoot at me) I didn't die on any boss yet ... I mean, sure it's a hard game but it gets far better after an hour or so when you've some skills + passives, also PoE 1, my first experience years ago I think was pretty similar ...

And toxic people ... well, pretty normal nowadays, at least on steam forums unfortunately.
RamzaBehoulve 7 DIC 2024 a las 8:58 a. m. 
I'm about to uninstall PoE1 and only play 2 after reading this.
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Publicado el: 7 DIC 2024 a las 8:38 a. m.
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