Path of Exile 2

Path of Exile 2

BoraBruxão 7 dez. 2024 às 5:32
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Bosses are ridiculous strong
So wtf... they are super strong and can insta kill you... with ranger i manage to kill the cemetery boss but can't kill the werewolf one that regen all his hp and with sorc i can't kill the cemetery boss.
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A mostrar 226-240 de 271 comentários
DontEatSmurfs 9 dez. 2024 às 19:02 
Originalmente postado por Empukris:
Originalmente postado por Killermajaro:
I never watched a guide, my build is pure blind and I end up killing bosses in 3-10 seconds as monk. Poe1 is best to watch guides but poe2 feels ok to go blind into
Then consider yourself lucky assuming you are really blind run. Many people here claim they are while in fact they watch streamer and read guides online. Some class is not possible to do it at the moment. Especially if you are locked. It took me a friking 7 minute to kill amarat with nothing but arc. Sorcerer is just bad against bosses.

What im saying is that the dev intended this to be more souls like. Killing a final boss normally will be somewhere between 5-10 minutes.

buddy...the game has only 4 days, no matter the guide or the streamer, no one knows what they are doing, POE 1 had 10 years for people to learn and build guides, chill, maybe that monk is just good and POE 2 heavily rewards good skilled players
Nightheart 9 dez. 2024 às 19:05 
Choose damage type and a skill you like > Boost damage type and attack speed with passives > press buttons > profit
Barry MaCockiner 9 dez. 2024 às 19:19 
Haven't had a chance to play it yet because of work but I'm getting vibes like players want to speed run it and smash bosses with zero gear and exploration.

Seriously what's the point of that, waited this long for it and you want to disappear it in a weekend, then probably moan about lack of content or DLC.
Killermajaro 9 dez. 2024 às 19:23 
Originalmente postado por Empukris:
Originalmente postado por Killermajaro:
I never watched a guide, my build is pure blind and I end up killing bosses in 3-10 seconds as monk. Poe1 is best to watch guides but poe2 feels ok to go blind into
Then consider yourself lucky assuming you are really blind run. Many people here claim they are while in fact they watch streamer and read guides online. Some class is not possible to do it at the moment. Especially if you are locked. It took me a friking 7 minute to kill amarat with nothing but arc. Sorcerer is just bad against bosses.

What im saying is that the dev intended this to be more souls like. Killing a final boss normally will be somewhere between 5-10 minutes.
I got a sorc and I will say arc felt terrible, spark seems to be the way or try frost orbs and such
Última alteração por Killermajaro; 9 dez. 2024 às 19:23
GetUrAssToMars 9 dez. 2024 às 19:27 
Just so everyone is on the same page as these complainers...

https://www.youtube.com/shorts/KepYzzYFcos

This is what they are used to and what they want.

Very exciting. Not clunky. You just feel that 1,2 right mouse click combo through the screen.
Última alteração por GetUrAssToMars; 9 dez. 2024 às 19:28
Where'sMySupersuit!! 9 dez. 2024 às 19:29 
Originalmente postado por Barry MaCockiner:
Haven't had a chance to play it yet because of work but I'm getting vibes like players want to speed run it and smash bosses with zero gear and exploration.


Drops are non-existent in this game current so my perception of the difficulty is only there because the loot system is completely broken. Idk about later in the game but at the start there is zero exploration to begin with so on that side of things it doesn't matter much.
Última alteração por Where'sMySupersuit!!; 9 dez. 2024 às 19:32
JimJimi 9 dez. 2024 às 19:44 
learn the boss attack pattern, dodge them, dont face tank.
When attacking, choose a skill that complement each other, build up the ailment or CC.
dont spam & face tank.
i'm playing monk.
MtvYoloSwag 9 dez. 2024 às 19:52 
Originalmente postado por GetUrAssToMars:
Just so everyone is on the same page as these complainers...

https://www.youtube.com/shorts/KepYzzYFcos

This is what they are used to and what they want.

Very exciting. Not clunky. You just feel that 1,2 right mouse click combo through the screen.
Well the fight was lame, but got dam all that loot.
In contrast, I have to go take a nap now after fighting several pretty hard bosses.. I killed them and got a few blue items that I junked.
Empukris 9 dez. 2024 às 21:18 
Originalmente postado por Killermajaro:
Originalmente postado por Empukris:
Then consider yourself lucky assuming you are really blind run. Many people here claim they are while in fact they watch streamer and read guides online. Some class is not possible to do it at the moment. Especially if you are locked. It took me a friking 7 minute to kill amarat with nothing but arc. Sorcerer is just bad against bosses.

What im saying is that the dev intended this to be more souls like. Killing a final boss normally will be somewhere between 5-10 minutes.
I got a sorc and I will say arc felt terrible, spark seems to be the way or try frost orbs and such
The damage fall off on arc 3. The enemy deal damage too fast and you dont kill them fast enough. Firewall spark still has higher dps but when the fight required you to move all the time it is not feasible. You can burst arc dps with your gem build instead while spark require constant spamming. You can stack damage for arc to be really high. The problem is that later lightning skill is just bad compared to frost and fire. I play this blind only to check a few videos how the heck people can kill amarat in 10s while i chipped off his health for 300 damage each and double that if i use different build but higher mana cost. It is just impossible to kill it that fast.

The moment i see those videos.... yeah right, it is not your build is greater, it just the damage is clearly bonker for some classes and not balanced properly.
GL - MB 9 dez. 2024 às 21:21 
Originalmente postado por Beduin:
As a witch summoner. I try 5 hours killing this boss. I try all skill combionation. No much difference. Couse 1 mistake - I dead from 1 hit. My minions dead 95%. I do very low damage. Don`t have any norma dot. All summoner mechanic in 1st act don`t work on bosses. Developers maybe very good. But personally - who balanced summoner class - you worst!
I don`t want play diablo-like game as Elden Ring. Couse PoE2 not even 10% close to this game. If I want play hardcore souls-like - there dozen best then PoE2.
This game die faster then New World. Making so bad balance. so bad input and mobility than it was in PoE 1 . This game soon lost all people.
Elden Ring better. Wrong path was making poe as souls-like.

Right... And instead of nerfing the bosses, they are further nerfing skills/powers. I don't think it's gonna die, and I want it to get better. But this imbalance is why I haven't bought early access. Right now the game looks like it punishes you for paying. Some players really like that kind of game, but I'm hoping they make the game less disrespectful to players' time.
NoobusMaximus 9 dez. 2024 às 21:52 
Originalmente postado por Barry MaCockiner:
Haven't had a chance to play it yet because of work but I'm getting vibes like players want to speed run it and smash bosses with zero gear and exploration.

Seriously what's the point of that, waited this long for it and you want to disappear it in a weekend, then probably moan about lack of content or DLC.

I've only played PoE1 for 50 or so hours. I'm not looking to speed run it, but if the bosses are so frequent (it's almost one in every map), I feel they shouldn't feel like hitting your head against a brick wall. Some of them are fine, but this one feels hard if you're a Warrior, even when you're 1 level above it. Let's not judge others if we haven't played yet. Dark Souls is a special type of masochistic experience that some people (for some reason) enjoy, and most others expect when buying that game. I think some elements of it are welcome, but turning it into straight up Dark Souls might not be the best of ideas. The rest I actually like - the scarce loot, the more deliberate pacing.
Maddawg 9 dez. 2024 às 23:41 
Cold dmg on bow hail of arrows what i read a lot of ppl r using..i beat him as a 2 handed warrior pretty easy tbh.
Xandol 10 dez. 2024 às 3:53 
Originalmente postado por Thomas D.:
Originalmente postado por Pajac:
being 1 shoted and dealing no damage when boss 1 shots you and keeps spawniig minions is not even skill issue. its devs lack of testing issue. you cant move you cant dodge and you get 1 shotted while you deal no damage.
But how comes that I am not one shot? Even not on a squishy. And how comes that I can easily deal with the minions? And easily kill the boss? Still sounds like a skill issue 🤣, you are probably only used to dumbed down games...

Maybe they will add a "Noob" difficulty if you ask them for it.
It is more like anything anyone says in this forum is "Take my word bro" You can say anything and we cannot verify it. Not to mention what is the point of dunking on people? Small wiener energy for real. It is 100% different from POE 1. Some bosses imo feel over tuned. I had to do a lot of work around to kill some of them especially with melee. On top of that on some bosses i slid off the stage then teleported back on it. (titan) So its early access. Are the bosses impossible, nah. but it feels very uneven depending on what you play. So anyway, don't talk yourself up in a forum, its cringe.
Saturnus 10 dez. 2024 às 4:23 
Originalmente postado por Saturnus:
I am sure you can evade everything. Remember you can roll towards a mob to roll past an attack as well, and that you can use shield charge defensively. You can also use your shield for some attacks (obviously not the big ones).

Besides, you don't need to evade everything. Learn which attacks you can and cannot tank.

Yesterday I beat the boss alone and now I can give my final impression. Firstly, it's very well done, I really liked the part where he recites sinister poetry and this also gives you the chance to recover the health potion. Regarding the problem I mentioned about dodging, it was solved because I started to react before he jumped, so I had time to roll twice and escape. The boss is incredible but there is an element of difficulty in it that is out of the norm, I mean it is challenging but also unfair. Perhaps this can be resolved with new items or his life bar should actually be reduced. I'm used to this type of boss in Elden Ring but I'm afraid it will turn off a new player base for POE2. [/quote]
Kulze 10 dez. 2024 às 4:46 
Originalmente postado por Empukris:
Some class is not possible to do it at the moment. Especially if you are locked. It took me a friking 7 minute to kill amarat with nothing but arc. Sorcerer is just bad against bosses.

What im saying is that the dev intended this to be more souls like. Killing a final boss normally will be somewhere between 5-10 minutes.

Yes, some classes are bad against bosses, which is absolutely fine.
I've picked mercenary as the first class for that reason, it was showcased heavily, hence I know the capabilities even with low gear, which got me through Act 1 deathless blind and with less then 50 deaths to the end-game as a result. Which I think is decent definitely.

My next step is doing end-game and then making a sorc no-gear campaign playthrough as well as a necromancer no-gear campaign playthrough to see the differences and just how severe they are. I'm not limiting myself to a specific skill but whatever works best at the time, which PoE 2 pushes you towards and allows fairly well.

Originalmente postado por DontEatSmurfs:
buddy...the game has only 4 days, no matter the guide or the streamer, no one knows what they are doing,

Build-wise you're right. But if you get a grasp on the dodge roll and positioning as well as looking up boss-mechanics beforehand I would argue that PoE 2 is easier to handle for a HC run then PoE 1 is. Less variance in enemies, no 'soul eater' mess or similar. The mechanics are straightforward still and you don't even need extreme reaction times... it's more memorization then dexterity.

Originalmente postado por Where'sMySupersuit!!:
[quote=Barry
Drops are non-existent in this game current so my perception of the difficulty is only there because the loot system is completely broken.

It's not 'completely broken', not even remotely. People just started to handle it like PoE 1 and that makes them mess up. The game is very stringent with resources early on, adjust to that.
How so? Get your white gear back and gamble for passable rolls. Take bases and make them into magic items until you get passable rolls. You can easily beat Act 1 with magic equipment as long as it's aligning with the main skills you're using... as well as ensuring you get 10% Movement Speed on boots for that extra bit of leeway to avoid damage, everything else is wittling down bosses gradually without making many mistakes to empty out your flasks. And even if... there's an affix for very slow refill if it's an extremely long fight. Avoiding damage is rather easy early on... dishing out and avoiding it though can lead to some mistakes, so with patience each boss is killed rather easily.

Don't get me wrong though, the experience is far far more gritty and harsh then the competition in the genre of diablo-clone games... but it's also providing a position which hasn't been taken by any competition. And why would GGG try to make a game which is 'easier' then PoE 1 when the market is flooded with 'one button build games' quite a bit by now when the other direction is open? Which is going to the 'git gut' direction of the Souls-like games when there's literally not a single Hack'N'Slash available which provides a harsh environment like that which enforces memorization and decently tight controls?
Última alteração por Kulze; 10 dez. 2024 às 4:47
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Postado a: 7 dez. 2024 às 5:32
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