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in fact people dont get it that POE2 starting already attract many gamers, and the game counts become lower and lower once there are more and more OP builds appear.
I got few friends, they keep playing op build, and once they reach that level, they play a lot less, because they feel they are at its peak and feel bored. And me who never play meta build, keep on playing solo and try different builds, failed, learn, and failed again, and learn more, and success, thats why i play this game for so many hours and i appreciate this game and dev.
People who love gaming would understand that challenging, creative and fun game are hard to come by, as now a day most of the games just try to please non gamers (you get what i meant), so they will keep on playing.
But emotions on this one exactly formed (passed the company at launch and passed now).
It is NOT interesting to play.
From the third act the game is stifling.
There is no loot in the game.
No reward
Crafting is crooked
Stones are not inserted as desired, no flexibility.
The game has good graphics, bosses and story. But the balance and loot is just terrible.
The worst part is that I watched interviews and this and old ones.
In the interview he says one thing and in the game I played everything is not so, everything is different. It's like he's not talking about this game, he's talking about the one in his head.
And that's always been the case.
You can see this struggle in development as well. The vision is there, but some mechanics remain very PoE1-like, which explains why T10+ maps are so challenging. Nevertheless, changes are coming, and I believe the GGG team is learning alongside us. Ultimately, this is a different title, and they're adapting their approach with each passing day. Only good things will come from that.
Please read the whole post, especially the part about the wall. Cheers.
I generally disagree, but I saw Ziz complaining that he only received a few good drops throughout the entire campaign. Mark mentioned he would look into this issue. We can exchange numbers with each other here, but I'm not sure there's much point to it. I personally received 3 legendary items through Act 3 and countless good items. I was also able to significantly upgrade my equipment through proper usage of orbs. Not once did I feel underequipped.
So, I can confidently say that the 'no loot & no reward' complaint can potentially be scrapped from the list entirely. It may vary by player, but just look at the in-game chat—people are generally happy with what they're getting! The 'no loot & no reward' complaints seem to exist mainly on the Steam forum from what I've seen.
I hope they stick to the vision, but also try to understand that just because they don't see a problem, doesn't mean it isn't there. (This mainly goes for Johnathan being surprised some people weren't getting any good loot)
Really well said—that's exactly my point. GGG needs to be very careful not to overreact now. Listening to Ziz yesterday, he seemingly wants everything at once: masteries, bigger defense, better loot, less HP on mobs, stronger attacks, faster characters. Honestly, these players addicted to the dopamine shots they were getting in PoE1 are the worst. Literally clicking once on the map, using NeverSink to highlight items with a massive WHOOSH or OOOOOM sound, collecting, and moving on to the next.
Yeah, they definitely need to change the game.
For me its clear there is no vision at all and no one in GGG played poe2 or any game arpg before.
You mentioned rest for the wicked, guess what, it flopped, but not only that it HAD loot, IT HAD rewards for defeating bosses, it had decent maps and yet it failed because guess what? people dont want every game to be elder ring garbage copy. Whats next stamina so we cannot spam attacks? ability to swing weapon from right to left like in elden ring as only attacks and useless skills made for pvp meme?
Just face it, people hate the vision because vison is to make poe2 as unfun as possible.
Maps are garbage, still no only real solution (back to drawing board) and GGG still thinks there is no issue, ofc its players that are issue for them
There is no loot, no gear, no currency - but ofc that is vision, im in act3 cruel using act1 gear BECAUSE NOTHING BETTER DROPPED and few currency i used rolled light radius and lower requirements
Mobs are still sponges and and hit like nuke, my best geared as it can be with what i got huntress gets one tapped by pretty much everything and i survive only because i made 1button build that knocksbacks entire screen so only rangers can hit me
Bosses can one tap almost any character but screen is so cluttered its impossible to avoid everything in first place
0.2 is step back in every way to already not so good 0.1
I find much more issue with people that prise and gulp every garbage thrown by devs and treat devs like some gods. I wonder why devs refuse to play campaign live? oh wait they dont know how to play it, last time we had admin leaks we seen they test game with 200% loot drop and other admin hacks.
PS. i dont watch any streamers and dont care about any of them, they are cancer and no game should cater to them but that dosnt mean they are automatically wrong.
Valid, but naive—and I was in the same place not so long ago before I actually watched how they play. I literally spent a few hours watching their videos. It's atrocious. Who even wants to watch this and what for? There's no value in it, unless they break the build and can finally play properly. I'll always refer to my favorite example, ds_lily, who decided to run around the map, aggro every mob, stand in one place for 5 seconds, die, and then say 'this game has some issues.' Come on.
Actually i also found that some youtuber give solid information of this game dont have much audiences, i guess people just no interest to learn anything.
Yeah, apart from the fact that the game didn't flop (No Rest). It's just a very small Early Access release with performance issues and nearly no content New updates are coming.
Wow, extremely funny narrative just to prove a point where you're generally wrong. Regarding loot, currency, or gear, I actually made a post earlier. It's an absolutely invalid argument.
For me, it's clear that the vision is great and it's exactly what the majority of the playerbase wants. Those few crybabies and the blind herd following streamers are just a vocal minority. Always the loudest in the room, but definitely not the most important.
I'm not a fan either, although I wanted to see what's so special about them.
Absolutely nothing.
Exactly my point. Cheers!
Your approach works for Single-player Games. This ♥♥♥♥ has no loot and a trade, not playing meta builds means never keeping up with the market. When you're out of the market, you don't progress at all.