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If you are talking about bleeding or poison, they are not the same mecanics.
Corrupted blood is a scaling %physiscal damage overtime (which means you will never be able to "tank" it, and not taking it is huge. But it's also pretty rare in the whole game.
But the pools of blood on the ground tha appear after enemy dies "just" deal damage over time, with no status attached, so the only thing that can save you from it is not walking in it (or having enough HP/regen). And they do fade out.
They are not even in the same modifier pool since bleed is a damaging ailment and corrupted blood is not an ailment.
Thats for example why corrupted blood is super good with Swift Affliction and Bleed is kinda bad with Swift affliction.
Some monsters in PoE2 inflict corrupted blood... but most dont.
"Corrupted Blood is a debuff that inflicts physical damage over time to the affected target. It should not be confused with bleeding, an ailment with a similar effect."
https://www.poe2wiki.net/wiki/Bleeding
"Bleeding or bleed is a damaging ailment that deals physical damage over time."