Path of Exile 2

Path of Exile 2

Sotnik Sep 10, 2024 @ 8:03am
Swapping between weapons of different types
Good day to everyone!
1/ How does swapping to a weapon of a different kind (a wand to a sword) interact with auras, pets, and temporary effects of skills? Do they stay? Do their power change with a change in stats?
2/ Does it provide another set of 8 skill slots?
3/ Is any class able to learn skills of the other classes from the start?
4/ Can I choose the passive tree starting point for the 2nd weapon's passives?
5/ Is it possible to completely respec the passive tree and start from other points?
Last edited by Sotnik; Sep 10, 2024 @ 8:08am
Originally posted by MonteePoke:
1. You can assign auras to work while you're with certain weapons set
2. No, 9 slots for both weapon sets + default attack for each set which can be supported by support gems, some items can give you skills which don't take up slots
3. Yes, gem cuttings allows you to make any active/supports skill of the same tier or lower
4. Only points from quests can be weapon set specific
5. Respec - yes, but each class have 2 starting points, ranger/huntress for example have 2 in south east
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MonteePoke Sep 10, 2024 @ 9:49am 
1. You can assign auras to work while you're with certain weapons set
2. No, 9 slots for both weapon sets + default attack for each set which can be supported by support gems, some items can give you skills which don't take up slots
3. Yes, gem cuttings allows you to make any active/supports skill of the same tier or lower
4. Only points from quests can be weapon set specific
5. Respec - yes, but each class have 2 starting points, ranger/huntress for example have 2 in south east
Sotnik Sep 11, 2024 @ 7:38am 
Originally posted by MonteePoke:
1. You can assign auras to work while you're with certain weapons set
2. No, 9 slots for both weapon sets + default attack for each set which can be supported by support gems, some items can give you skills which don't take up slots
3. Yes, gem cuttings allows you to make any active/supports skill of the same tier or lower
4. Only points from quests can be weapon set specific
5. Respec - yes, but each class have 2 starting points, ranger/huntress for example have 2 in south east
Thank you!
1. So, do auras turn off when I switch to another weapon type? Do pets and minions die after switching?
3. Seems like, it is possible to play either as 1 class (same weapons in the 2 slots) or as a dual class (different types of weapons). Are there class/weapon-neutral skills?
5. Do I need to start at 1 of the 2 default starting points even after a full respec? I wonder if it is possible to use the character just as a skin while making any build. In PoE1 I was forced to be a Str-based archer because I had to start from the Str node as a Marauder,
Last edited by Sotnik; Sep 11, 2024 @ 7:47am
Exca Sep 11, 2024 @ 10:11pm 
Originally posted by Sotnik:
Originally posted by MonteePoke:
1. You can assign auras to work while you're with certain weapons set
2. No, 9 slots for both weapon sets + default attack for each set which can be supported by support gems, some items can give you skills which don't take up slots
3. Yes, gem cuttings allows you to make any active/supports skill of the same tier or lower
4. Only points from quests can be weapon set specific
5. Respec - yes, but each class have 2 starting points, ranger/huntress for example have 2 in south east
Thank you!
1. So, do auras turn off when I switch to another weapon type? Do pets and minions die after switching?
3. Seems like, it is possible to play either as 1 class (same weapons in the 2 slots) or as a dual class (different types of weapons). Are there class/weapon-neutral skills?
5. Do I need to start at 1 of the 2 default starting points even after a full respec? I wonder if it is possible to use the character just as a skin while making any build. In PoE1 I was forced to be a Str-based archer because I had to start from the Str node as a Marauder,

1. You have a resource called spirit that is used for auras, minions and some automation skills (like cast on crit or cast on stun), you can asign same aura for both weapon sets or same minions on both weapon sets, but you need have enought spirit on both weapons sets to do it.
3. All skills are class neutral, you can use all of them on all classes, but melle and bow/crossbow skills require you to have a certain weapon equipped while spells, auras, minions etc. can be used with any weapon.
5. No, your class start at certain point on tree, so the witch start close to minion/spell nodes on tree, while warrior start close to all melle weapon nodes. You can alweys travell to other part of tree but that will cost you a few points. But, there is another big thing to consider when you chose a class with is ascendancy that are a huge part of your class. Any class have 3 ascendancy, with is basicly an 2nd speciall tree that only this ascendancy have acess, that contain a few (on PoE 1 its 8-10), but very powerfull nodes. You may alweys create a witch, travell on tree to warior starting area so you have acess to melle staff, but you actually need find a way to make a melle build that will work with witch ascendancy. While in PoE 1, players do a lot of this kind of not obvious builds, like using a witch ascendancy that is for example by theme designed to minions, but players can do melle or spell caster build and it work, but it is often a lot harder to create builds like that and require having a better knowledge about a game.
Last edited by Exca; Sep 11, 2024 @ 10:14pm
Sotnik Sep 12, 2024 @ 5:21am 
Originally posted by Exca:
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Thank you for the clarifications. By the way, is it confirmed that any class can use any weapon? I have not seen any video with a Warrior carrying a bow etc.
Exca Sep 13, 2024 @ 12:27am 
Originally posted by Sotnik:
Originally posted by Exca:
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Thank you for the clarifications. By the way, is it confirmed that any class can use any weapon? I have not seen any video with a Warrior carrying a bow etc.

It is confirmed.
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Date Posted: Sep 10, 2024 @ 8:03am
Posts: 5