Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Same for skills, can use any skill on any class.
maybe know more in depht if daggers are available?
But, you would of course be able to start as a Monk, use Monk ascendancies, and use Dagger (Shadow) skills in part or whole, and still have a viable build.
No, not yet. I'm thinking anything "fist" related will come with Claws which are either coming with the Shadow or the Huntress.
Templar: Flails
Maurauder: Axes
Duelist: Swords
Huntress; Spears
Shadow: Daggers / Traps / Claws?
Druid: ?? Shapeshifting
Hand of Chayula
Killing Palm
Shattering Palm
Staggering Palm
Shadow : daggers
Druid : claws
I'm pretty sure claws and staves got switched for poe 2 (to match the new classes so that every one gets one "signature" weapon, meaning the weapon passives being near the start of their skill tree). Staves went from str/int to dex/int and claws from dex/int to str/int.