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china client have this thing for years now,
That's not a bad idea! :D
Completely different thing
Pets are obnoxious and distracting, and skinning them to be less distracting would be pay2win. And GGG gave us invisible mtx for auras and armour already, reducing graphical load, so less distracting pets seems possible... -.-
AND minigames: racing mounted in rhoas, royal, sports, swimming, sailing while in map, with pirates attacking, battle ships, long jump competitions...,
Also, funny you skip the part were I mention that it should be a very basic pet
Ideally it should be a critter, ie: weta pet
Could even call it invisible hand or so by default and give us that instead of ruining visual clarity.
If another region has it, there will be no problem to implement globally. QoL for us that we do not need to really invest in and an extra way to gain profit for GGG
I'm 49, played many ARPGs and collecting the drops takes up more time and it is not fun. Main reason I enjoy Undecember (to an extent). I am all for a way to spend less time gathering and more time in combat and theory crafting.
Any suggestion that’s a deviation from the image they have in their mind is heresy
Imagine having a pet in your personal hideout, where you can interact with it and take care of it. You could feed it, play with it, or provide it with special items to improve its happiness or health. A happy pet could reward you with cosmetic bonuses, like unique animations or effects. Over time, the pet could evolve based on how well you care for it, gaining a unique appearance or charm as a reward for your attention.