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This part will only confuse new players, Classes and Ascendancies are not the same thing.
Classes share the same passive skill tree but with a different starting location on this tree.
Ascendancies are "subclasses" you can choose during the campaign, each class can choose 1 out of 3 ascendancies exclusive to that class (only 2 during Early Access), and each one is a unique little skill tree with very unique and powerful keystones.
Valid point.
Upgrading gear from drops is just feels better, you actually play the game, you get good item, you feel good, its just kinda exciting.
While with crafting like in PoE1, you basically ignore all non-unique gear drops except good fractured/synthesis bases, which clearly not a good thing.
While crafting in PoE2 will be like ~15% of PoE1's, it still will be good because you could add exact mods you want with essences, while also you will get similar items just from drop. When in PoE1 you can craft exact item you want, and those items A LOT better than you could ever get from drop.