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Thus far, the game will freeze in the shop if at any time you have more than 99 gold (due to burglar helm and "when purchased" effects).
Currently the number of dice I get per roll varies between -9 and +38, and there is no consistency at all. It simply isn't able to track whats going on (it should be simple addition) and when values exceed limits, it goes nuts.
Trying to add in restrictions when players do things out of dev expectations is a losing philosophy, time tested. Evolving the game according to what players do is the winning strategy, also time tested.
But the last time I made a suggestion, it was acknowledged by the dev team, and then totally ignored so =p
agreed. there are a lot of little graphical effects the devs seem hellbent on doing, even though they make problems and don't add anything to the game... just make life difficult for the players. Cards wagging is another... just let me drop the dice in, what is with the motion, who cares. coins popping out one at a time... i don't need this, i would much rather get on with the game....