Dice & Fold

Dice & Fold

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Grisgram Jun 29, 2024 @ 11:34pm
Buglist June 30
Hi,
encountered several bugs today:

* Cook companion can create additional copies of "unique" items
* Trinkets at game start are not transferred to the game if you do not click the "easy" or "normal" button before starting the game (though this click seems to be optional as "start" is enabled and can be clicked, but you lose the trinkets)
* some trinkets (like those hands, that reduce any slot by x) are not unique but they don't seem to stack if you own multiple copies. different rarities seem to stack correctly
* a hero/companion ability that gets started but can't be executed (like wizard's attack reduce when only a boss is available) lock the ability sometimes for the rest of the game. Please add ESC key or any other mechanism to abort/undo the launch of the ability. The undo-button does not seem to work in this case

missing features:
* all trinkets that give you silver/gold coins based on events (like, when an ability is used) may or may not count up - hard to track as there is zero animation. please add a dropping coin when the trigger (maybe starting from the inventory, so the player can see WHERE the coin has been created, same as monster drops, where the coins drop below the card of the monster)

* when you misplace a dice on a slot, the animation is linear and very very slow. like misplacing a dice from your dice bag to the golden coin bar at the far right edge of the screen... one has to wait for this dice to return to its place. use a cubic/exp animation curve or something but make this feel more natural, this animation looks like 1995 (don't want to sound rude, it's just... bad. my honest opinion)

thanks for reading!
cheers, G
Last edited by Grisgram; Jun 30, 2024 @ 12:47am
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Showing 1-6 of 6 comments
i can confirm the "Trinkets lost at gamestart bug"
VoxSilentii Jul 1, 2024 @ 4:06am 
Some others -

* From time to time, dice cannot be placed into slots. For example, attempting to place a 6 into a 6 exact slot, the dice will just sit on top of the slot rather than complete the slot. Sometimes trying to slot the dice into a slot where it doesn't belong seems to reset the dice and allows slotting into the appropriate slot.

* Silenced enemies periodically cannot be viewed, (are stuck in flipped over state)

* Saving and exiting in the middle of a turn (ie. to fix a bug), and then reloading the game seems to semi-save the game.
- Dice that have been slotted prior to existing remain slotted.
- Enemies are rerolled into new enemies
- You roll again as if the stage has just started
Kathistr0phe Jul 2, 2024 @ 2:10am 
How about still cant progress in the game because the continue in victory screen doesnt work... and i only can Alt+F4 out :lunar2019madpig:
Grisgram Jul 3, 2024 @ 8:16am 
> From time to time, dice cannot be placed into slots. For example, attempting to place a 6 into a 6 exact slot, the dice will just sit on top of the slot rather than complete the slot. Sometimes trying to slot the dice into a slot where it doesn't belong seems to reset the dice and allows slotting into the appropriate slot.

I can confirm this - it happens to me most often on the "6" of the gold bar. too close to the screeen edge? misreading drag-position of the mouse?
Freshdaxx Jul 3, 2024 @ 3:05pm 
I'd like to add a bug to that list:

- the tutorial window opens every time anew when I click the 'Trinket' category in the Codex
tootoome  [developer] Jul 4, 2024 @ 2:06am 
Sorry for the late response. Thank you so much for highlighting this. We have taken note of this issue and in a later build we will reference this issue. <3


You can also join our to Discord to share any additional screenshots/videos related to this bug.[discord.gg]
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Date Posted: Jun 29, 2024 @ 11:34pm
Posts: 6