Dawnsbury Days

Dawnsbury Days

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Import character not working
I keep trying to make a custom character when starting a custom playthrough, but it never switchs off Annacosta whenever i click import. Am i missing something?
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Showing 1-3 of 3 comments
Dawnsbury Studios  [developer] Mar 13 @ 3:41pm 
In Dawnsbury Days, the "Import" button imports the build of a character (ancestry, class, feats, spells...) and imports the illustration, but the character will always be named "Annacoesta". You cannot change her name because she has a set personality and characters refer to her that way in dialogue.
A game based on PF2E where you can't name your own character? That seems like a really odd choice. I would have bought this but I don't want to roleplay as a character with a set personality and name. That kind of defeats the whole purpose.
Dawnsbury Studios  [developer] May 13 @ 8:07am 
Yeah, it is a common complaint that you can't choose your characters' names in the main campaign and a commont request.

I do see how it feels odd, but allowing the player to choose their own personality would require me to implement a branching narrative or some other way to incorporate player choices (which I didn't have the resources to do) or to treat the player's character as having a baseline or blank personality (which I felt would make for an inferior game to the character-driven story of the Dawnsbury Four).

Dawnsbury Days has a linear, kinetic narrative that's closer to a book or a visual novel than it is to an open-world RPG, which I think worked well for a game of this scope, but I understand that it is also a weak point.
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