Chronology

Chronology

Momurath Jul 8, 2020 @ 1:11pm
game crash what is it
Machine
OS: Microsoft Windows NT 6.2.9200.0
.NET: 4.0.30319.42000
Monitor: 1600x900
Time: 2020-07-08 17:08

Game
Revision: 2800
Build: Date: 2014-05-15 Time: 14:39
Revision:2800
Frame: 893
Files: 0x6F92B142 0xB17F8500 0xC07B4777 0x5D109E76 0x72675F01 0xA3BD38DE 0xE6DD2B98 0xA7D8D73A 0xA3BD38DD 0x1961A86E
Size: 1280x720
Status:
PrivateMemory: 110408kb
GC.GetTotalMemory: 2844kb
Texture Pixels: 7Mp
Texture Count: 13 [13,0]

Attempted to divide by zero.
at Microsoft.Xna.Framework.Audio.OALSoundBuffer.BindDataBuffer(Byte[] dataBuffer, ALFormat format, Int32 size, Int32 sampleRate)
at Microsoft.Xna.Framework.Audio.SoundEffect.PlatformSetupInstance(SoundEffectInstance inst)
at Microsoft.Xna.Framework.Audio.SoundEffect.CreateInstance()
at RFLib.RFAudioNative.PlaySession(Session session, Single absVolume)
at RFLib.RFAudio.Update()
at RFLib.RFMain.Update()
at MonoGameRoot.RocketFuelGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.OpenTKGameWindow.Run()
at Microsoft.Xna.Framework.OpenTKGamePlatform.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at MonoGameRoot.Program.Main()
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Showing 1-1 of 1 comments
Gandora John Jul 20, 2020 @ 10:09pm 
The installation file folder is missing openal32.dll (need to find and download from the Internet, and then put it in the installation folder)
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