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번역 관련 문제 보고
Due to adjustement that might vary depending of the person as HTC VIVE require some specific adjustement depending many factor including glasses, head shape, vision and tons of other stuff.
It's not requiring as much as action than some other game to take your shot so it might be a valuable option indeed.
I really enjoyed multi in previous games and indeed, local multi could be great, specially using only one device.
Having a few friend having their VIVE but not sure all can set their own space or share their own space as it would require a decent one.
I must admit it could be fun!
It's something we're looking at, but not planed for initial release. Right now at least, it doesn't seem fun asking the user to remove their headset and have a new user come on between every shot. A different game mode than regular pool might work for this though where the player makes multiple shots before handing over the headset.
We're hoping having strong online multiplayer and great AI will mitigate having a need for multiple users on one headset, but we'll definitely keep an eye on it.
Could player 1 be in vr and player 2 be on the monitor with keyboard and mouse?
Why wouldn't you just play online at that point?
Because LAN connections typically have less delay. For example, with HordeZ, a LAN connection is delay free while playing online (even though we're in the same room) adds about a quarter second delay.
VR is in early adopter phase and content is limited. This a great game in terms of demonstrating the potential of VR. It is also a fantastic computer pool simulation. Most of my friends don't have VR yet. I have no interest in playing online with strangers (lame I know). The more local multi player games that are available help me show my circle of friends why they should take the plunge..as well as increase the overall number of folks that are able to experience it.
Thanks
Steve