Cuphead

Cuphead

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Valravn Oct 19, 2017 @ 12:40pm
Everyone should be able to play Cuphead
Gamers need to get over this 'games should be hard' mentality. The hobby we enjoy should be the same as any other hobby. If you hunt deer as a hobby, with a bow, you can use a gun to make it easier, same should be with gaming.
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Showing 76-90 of 269 comments
NeutroDevice Oct 20, 2017 @ 2:00pm 
Originally posted by Spectre v13:
Mostly because of the community. I was hoping for healthy discussion but I just thought ♥♥♥♥ it and leave it as it is.
That is childish. -_-

Of course you are going to confront an average amount of elitism in a game labeled in the Steam store as Hard.

I just hope that you get a game that you really want, because this is clearly not your cup of tea.

:Spurk: ahaha ha

lol gettin mad from a community of a single player game
Last edited by NeutroDevice; Oct 20, 2017 @ 2:01pm
Red Oct 20, 2017 @ 2:05pm 
Originally posted by knightimex:
I agree.
Remember when every one HATED Resident Evil 4 because it had difficulty options and dynamic difficulty detectors?

That's funny, because most of the players don't even *know* about the dynamic difficulty to begin with, and even then only a few complained about it. Most people end up PRAISING it instead so no idea where your "every one" comes from.

Originally posted by ☠ Captain Jordan ☠ CardFarmin:
You guys and gals realize that this whole thread is :bait: right? The ♥♥♥♥♥♥ analogy was a dead giveaway.

I wish the forums had some actual MODERATION so it could stop being a troll fest. It says a lot about the devs that none of them are ever present here, not even leaving some PR guy to clean up this mess every now and then. Not asking for 24/7 presence but at least TRY to do something during the first month of your release. I bet the pinned bug report thread (Which was most likely pinned by a voluntary Steam moderator) is going to be fully ignored too.

Originally posted by Spectre v13:
I've requested a refund. I really didn't expect this elitist attitude from the community. I would like to thank the few people who actually had a discussion.

To be fair you didn't really contribute anything to any discussion to begin with. You didn't post in an already existing thread but instead decided to make yet another one of the 300+ existing threads about "game 2 difficult, my baby should be able to finish it", then you created the thread with a very stupid analogy that doesn't make any sense to what you're trying to say and then you barely engaged with anyone for like an entire day only to come back and completely ignore every point made while trying to look pitiful for whatever reason.

Nothing stops anyone from playing the game. If you think it's too hard you lower the difficulty, if you still have problems with it then you either get good by studying the patterns and mastering the controls or honestly, just leave the game and play something else. I love CAVE shoot em ups but they're *REALLY* hard if not some of the most difficult ones in the world. If I play one I just lower the difficulty and deal with it, if I can't finish the hardest difficulty without losing a single life for some sweet achievement only 0.00000000001% of the players legitimately got then I ♥♥♥♥♥♥♥ QUIT. I don't go to the forums to ask for a port of a 7 year old game to be made easier for me because I'm not good enough.
Multihog Oct 20, 2017 @ 2:05pm 
Yeah, if saying what has been said it elitistic, then what should we say? That the game is ♥♥♥♥ because it's hard? Comfort them? Like what the ♥♥♥♥ is there to say other than "practice, get better, beat the game" or "okay, it's not for you; move on".

What are these people looking for? Other people to agree with them, so that they get some satisfaction from that to alleviate the inferiority complex caused by getting owned by the game? I don't get it.

This game is nothing ridiculous, and it's only a matter of sticking with it and practicing the levels a bit instead of crying on the forums. This game wouldn't even be fun if one was able to just rush through the levels on first attempt. It's about overcoming challenges, not mindlessly pressing buttons and looking at things go boom. There are plenty of games for that purpose (like 90% of all games.)

Asking for every game to be dumbed down just because you can't enjoy a challenging game is selfish and idiotic.
Last edited by Multihog; Oct 20, 2017 @ 2:11pm
Smash45 Oct 20, 2017 @ 2:21pm 
Originally posted by Tensenuma:
Refunding a game because of the community is rofl

Oh man think of how many people must've refunded Overwatch because of the community. Or maybe LoL. Oh wait.. :be_medium:
Except that LoL and Overwatch are online multiplayer games, while Cuphead is single player with local multiplayer.
arejang Oct 20, 2017 @ 2:28pm 
Guys, you've all done your job tearing the the new guy a new one. Let the thread die now.

There was never any argument to be had and the initial provocation was way too weak to justify a response this vicious.

I felt like this could have been settled a lot more quietly, but now the damage is done. Let's leave this thread alone.
Originally posted by Smash45:
Originally posted by Tensenuma:
Refunding a game because of the community is rofl

Oh man think of how many people must've refunded Overwatch because of the community. Or maybe LoL. Oh wait.. :be_medium:
Except that LoL and Overwatch are online multiplayer games, while Cuphead is single player with local multiplayer.
And your point is...?
I don't see people refunding Undertale because of the community even years ago.

My point is OP is a baby. Congratulations.
Smash45 Oct 20, 2017 @ 3:02pm 
Originally posted by Tensenuma:
Originally posted by Smash45:
Except that LoL and Overwatch are online multiplayer games, while Cuphead is single player with local multiplayer.
And your point is...?
I don't see people refunding Undertale because of the community even years ago.

My point is OP is a baby. Congratulations.
I know what your point is, and I agree with it. Is just that you brought up LoL and Overwatch, in which quitting those games due to the community makes more sense than to stop playing Cuphead and Undertale because of the community despite liking those games.
NecroMaster Oct 20, 2017 @ 3:42pm 
The point is the community can't effect your gameplay in cuphead because it's single player local co op.

However in overwatch the community can effect your gameplay because the entire concept is built on teamwork.
Last edited by NecroMaster; Oct 20, 2017 @ 3:42pm
jookie Oct 20, 2017 @ 4:15pm 
More entitled crying WAHHHH
Originally posted by Wilson the Gentleman Scientist.:
However in overwatch the community can effect your gameplay because the entire concept is built on teamwork.
But.. That's why you play with friends? lol
And I'd laugh even harder if someone refunded because their friends were poor sports because that'd be their own fault :cuphead:
Red Oct 20, 2017 @ 4:35pm 
Most of the people don't have a full team of friends, and even if they do they might not be available 24/7 for you. You can definitely feel the toxicity even if you have some friends to play with you.

It's still a weird reason to refund though.
GlamReaper Oct 20, 2017 @ 5:36pm 
Games are a challenge to be overcome, practice until you overcome it, or walk away. Games were like that for decades.
RCBlazer Oct 20, 2017 @ 5:48pm 
Since when was video games being challenging a bad thing? I grew up with the NES, which had games like Ghosts N Goblins, Super C, Castlevania, and Ninja Gaiden. I didn't beat those games on my first, second, or even eleventh attempts, so I practiced as often as I could until I could overcome the challenge. I did the same thing with Cuphead.

Bottom line, if you find the game to be hard, keep practicing until you can beat the challenge instead of complaining that the game isn't easier.
I remember when casuals were complaining that Butcher was too hard until they made a baby mode. *Even though I beat it fully before that update ever happened

I'd be okay with a mode like that for Cuphead as long as it disabled achievements or something. :coolthulhu:
Last edited by Tensenuma; Oct 20, 2017 @ 5:59pm
Bluetomahawk222 Oct 20, 2017 @ 6:27pm 
I feel the only change they shoudl make is more equippable charms to change up the gameplay and add more replayabilility, like one where Enemy attacks and movements slow down, but enemy attacks cost 2 hp

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Date Posted: Oct 19, 2017 @ 12:40pm
Posts: 272