Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The only charms that work are
The hit point
The double hit point
Coffee:
smoke bomb gives you tiny bit of invincibility time when you go small
auto parry increases range of parry and duration of parry
whetstone still works
and of course the heart charms and coffee still work
Example (without saving a bomb, because it is a speed run, he takes damage to avoid the first gaze and get past it faster):
https://youtu.be/AQ1Mg_gwOUE?t=1454
The strategy for the last phase looks scarier than it really is. Pay attention to the area behind hear head to see when spikes show up, and you should be fine.