Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Good difficulty means being able to beat a boss on the first try?
Boy you just described easy difficulty not good difficulty.
The attacks of most bosses are also used randomly, they're not 100% pre-determined, so pure memorisation won't help.
Bosses can be beaten on first try if you're good. You're obviously not, so you decided to bash the game on this forum.
who said he does have to do the same thing? with multiphase he does the same thing over and over - just when he switches over to a new phase, the phase is ALWAYS the same.
very early bosses MAYBE (like 5 percent of players) on the first try. Later in the game? B. ullshit on that.
This is because they are children, and children tend to believe the first experience of one type is the first experience ever of that type. Please remember that most people who play video games and talk about them are not adults, but children far under the age of 18.