Cuphead

Cuphead

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M0T0RM4TT Oct 3, 2017 @ 3:51pm
Does Cuphead get harder the more you die?
Are there any penalties for dying? Like losing money, or upgrades?
People have said you die alot in this game, and I don't like the idea of losing all my stuff for dying 30 times when trying to defeat a boss.
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Showing 1-7 of 7 comments
sure Oct 3, 2017 @ 4:00pm 
Nah fam. Die as much as you want.
Riflas Oct 3, 2017 @ 4:01pm 
Why would that be a thing? Lmao.
aub Oct 3, 2017 @ 4:23pm 
Originally posted by Skeletor:
Why would that be a thing? Lmao.

"It's the Dark Souls of platformers"

- Useless review
Miles Oct 3, 2017 @ 4:31pm 
Originally posted by The End is Neigh:
Originally posted by Skeletor:
Why would that be a thing? Lmao.

"It's the Dark Souls of platformers"

- Useless review
Also considering the fact that this is much less punishing than DS. Its actually pretty forgiving of mistakes.
Nervatel Oct 3, 2017 @ 10:22pm 
It would kinda ruin an important aspect of the game, which is being able to adjust and find a comfortable strategy, to overcome a difficult situation.

The different weapons, charms, and supers give each player a way to overcome an obstacle they are faced with, rather than punishing them for buying something that they end up being uncomfortable with, which would force them to either erase/start over or dedicate a portion of time practicing, to overcome a boss fight.

There are strong weapons that force players into a risky position, which some fights will make people get comfortable with being able to dodge something the moment it spawns, or back off when they recognize the tell of a move they have trouble dodging.
There are some weaker weapons that makes it easier to hit bosses, either by auto aiming, or hitting bosses behind players, for people who have trouble trying to dodge attacks while also trying to hurt the boss or have a hard time hitting bosses while trying to keep up with the scrolling speed of a level.

Then when you get to charms, the ones provided give you a little help, for the areas/mechanics you aren't so great at.
Increased health, when you have trouble dodging an attacks.
Smoke Bomb, when you have trouble timing your dashes to avoid hitting obstacles.
Sugar, when you have trouble timing a parry.
Aridaora Oct 3, 2017 @ 10:31pm 
Not really, but sometimes bosses acts differently than the previous attempts
Archmage MC Oct 3, 2017 @ 10:32pm 
Yes and no.

Yes in the fact when you die to a boss mechanic, they're more likely to use that mechanic next time around to force you to get good at it.

No otherwise.
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Showing 1-7 of 7 comments
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Date Posted: Oct 3, 2017 @ 3:51pm
Posts: 7