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"Dude" What I wrote here isn't possible with rebinding, "LOL". Do you even bothered to read it?
I only have basics programming knowledge, but I'm pretty sure that allowing players to move and aim+shoot independently wouldn't be that much work at all.
Well they are either whining and/or they just not intelligent or experienced enough to properly explain what's their problem with the game - but they feel it. Me, personally, I made a lot of strong points here.
Also - but I can only speak for myself - I completed more than 631 games, so I'm everything but a casual player, and tons of games I completed on highest difficulty (last ones are: Dishonored 2 and Dishonored: Death of the Outsider). So I think there's a bigger meaning/depth to my words if I say that the controls are flawed in this particular game.
There is one thing I will agree with you on and it's that the precise aiming button is almost useless. Freezing to aim has more drawbacks than positives because you're usually stopping in mid-battle where projectiles and boss movements are constantly moving around and it just makes it that much easier to get hit. You're better off using the regular aim-and-run even if your aim won't be precise.
No. I'm complaining because the controls doesn't make sense in the context of the gameplay.
it's just a design decision, not something that could or should be fixed
Firstly, More often than not, the Aim button is to score a fair amount of its for a non moving target, but that's not to be confused with auto aiming, WHICH CHASER DOES AT THE COST OF DAMAGE.
Secondly, I rebinded the controls once I realize that if I have to stop to change a weapon, I'm better of using a button that I don't need off the rip. I rebinded the Dash and Weapon Switch to be inverse and found great success.
The artificial feel of control is not the central focus. Though you made some valid points, a lot of that equates to "The design and control of the game is why I can't win." Understandable had you not mentioned the 631 games ou've beaten (FYI 1209 games done and overwith myself. It's not impressive to me in the slightest.). What would happen if we couldn't rebind the controls, oh hell would break loose? No, more people would complain, sure but many of us would get over it and learn the scheme.
If you've beaten this game already, why do you care? I'm almost done and personally, I find the game nice to my hands (33 years old and not getting younger) and that's saying a lot.
The only thing I can tell you is Cuphead himself feels floaty at times. Deal with the in-game mechanics before you try to blame it on controls.
Good day, sir.