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So often!
Games with fantastic style ... but annoying and hard with jumping and fighting ...
I just want to enjoy the beautiful style like the old cartoons...
Please give us a easy mode!
Those games had patterns to attacks and spawns you can learn. Cuphead doesn't have those things. You can't learn RNG on top of RNG and that is what Cuphead is for the most part.
Take that dragon I spoke of with moving RNG platforms. Iv had them spawn with impossible to jump gaps. It was rare but it happened. You can't learn that and if the boss attacks when a bad platform spawn comes, even with a clear pattern, you are getting hit with nothing you can do about it and getting hit in Cuphead isn't good. Then you have RNG platforms with RNG attacks.
Same boss. That dragon in stage 2 first moves to the left of the screen into the platforms path and summons a marching band of living embers who jump at you at random. You can't know what ember will attack, the ONLY tell is an audio and them squatting down befor jumping. And where they jump to depends on where you are, where they are, and their tracking keeps going till the last moment focusing on the platforms instead of you. Iv had them not attack for 20 seconds, or attack non stop. RNG can NOT be learned and Cuphead is full of it in multiple layers at times.
Im not trashing Cuphead. Just pointing out that its challenge isn't exactly a real challenge from not being fair thanks to RNG.
In his 3rd form just grab red shotgun attack and kill him standing underneath.
He won't be able to use more than 2 cycles of his attacks, in a worst case you may lose 1 HP. But stage 1 and 2 are easy and you should not lose any HP on that.
Now you have a super meter, 3 HP and only 1 stage left.... what's the problem exactly?
die and learn
die and learn
die and learn
die and learn
die and learn
die and learn
die and learn
die and learn
die and learn
die and learn
die and learn
die and learn
...
Much fun. Very game. Wow. So good.
Get good, you baby.
Get frog stomped.
Oh, his punches always go up, middle, down.
Get frog stomped.
Oh, I have to move away from the boss I'm being pushed up against.
Get frog stomped.
Oh, i have to pary the lever.
Get frog stomped.
Oh, I can stand on the flying discs.
Crush the frogs in 60 seconds.
feel like a hyper god.
Much fun. Very game. Wow. So good.
If you stand under him then the roller coaster is a problem. You can't just stay under him thanks to the coaster and the yellow horse can make jumping it impossible over the whole screen if the patterns don't match. That leaves dodging through it and that is nearly pixel perfect. Good luck doing that on the right side. If you stand in the middle then the green horse can be just as bad with bad timings. Go to dodge/jump the coaster, get hit by the boss.
Stage 2 can have you get hit the instant a baloon spawns before you even see it. Making that roller coaster a problem even then. The final stage is a simple DPS race. If you can't deal with the spawns fast enough then here comes baseball spam and the boss blocks your shots needing you to get close to the spawns risking more damage. Hell, stage 1 can have bad RNG damage depending on when he charges and if you could hit all the ducks as they bob up and down.
These are early game bosses to boot. Just think of what the late game bosses have.
The game is tough, but i wouldnt say its unfair. The whole RNG thing where bosses dont go through the same phases, i say just get good at all the phases and you wont have a problem.
But.... the bosses have a difficulty selector right?