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P. Sugar, I usually do 2 parrys in the first punches not bring him to the 2nd phase and let him do another round of punches where I get the last parry.
Still fairly predictable, only really varying in the height the punches start from and which ones are pink.
Ribby and Croaks on Normal will shoot 9 punches, but they are always one of these 3 setups:
Regular (R), R, Parryable (P) (loops again twice)
P, R, R (loops twice)
R, P, R (loops twice)
(There might be a chance that they can switch between active pattern sets, but I have yet to actually see it myself)
On hard they shoot 5 punches on phase 1, in one of these pattern:
"RRPRP",
"RPRPR",
"PRRRP"
Phase 2 is only 3 punches each time, in one of these patterns:
"RRP",
"PRR",
"RPR",
"PRR"
I'd post the slot machine patterns, but the op doesn't seem to be asking for it, and it would require a bit of explanation, despite there being 6-8 patterns that are ~12-13 results long.