Satellite Reign

Satellite Reign

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livedeath Jan 29, 2015 @ 1:29pm
Savegame variables (and cheats)
Hi. I found several variables in the savegame .xml file and list it here.
Have fun!

Where to find the savegame file:
C:\Users\ YourUsername \AppData\Local\SatelliteReign

Filename: srSaveSlot Number .xml or srSave2.xml
Look for latest edited date.

Variables and effect:
<m_ResearcherCount> = Amount of your researchers
Amount is saved as simple Integer. For 20 researchers just type 20 in.

<m_PlayersCurrentFunds> = Your Money
Saved as float. Like 240000.20

<m_PlayerHasPrototype> = Do you want the protoype?
Just search for <m_PlayerHasPrototype>false and change it to <m_PlayerHasPrototype>true

<m_PlayerHasBlueprints> = this tells the game weather or not you have already researched said item, meaning the <m_PlayerHasPrototype> line will give you the prototype to manually research while the <m_PlayerHasBlueprints> line will make the item available for purchase.
(Thanks to http://steamcommunity.com/id/Richard_Drake for discovery and description)
Value change it from false to true.

<m_health> = The actual health of your agent. Amount saved as integer.

<m_Shield> = The actual shield energy of your agent. Amount saved as integer.

<m_Armor> = The actual armor of your agent. Amount saved as integer.

<m_AvailableSkillPoints> = The skillpoints of the selected agent. Amount saved as integer.
Last edited by livedeath; Jan 31, 2015 @ 12:31pm
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Showing 1-15 of 34 comments
Leront Jan 29, 2015 @ 2:17pm 
+1
DyingJedi Jan 29, 2015 @ 3:29pm 
+1 Ditto that one.

:ARID:
Strahd Levac Jan 29, 2015 @ 3:42pm 
Gg very cool post +1
Disky  [developer] Jan 29, 2015 @ 4:38pm 
+1
Malus  [developer] Jan 29, 2015 @ 5:05pm 
Does that mean we can put 'supports user mods' on the box? :P
Richard_Drake Jan 29, 2015 @ 8:18pm 
i will point one other related to resaerch its similar to <m_PlayerHasPrototype> but instead it is <m_PlayerHasBlueprints> this tells the game weather or not you have allready reaserched said item, meaning the <m_PlayerHasPrototype> line will give you the prototype to manually research while the <m_PlayerHasBlueprints> line will make the item available for purchase.
oukruk  [developer] Jan 30, 2015 @ 1:31am 
OMG HAXZ! ... i could probably tell you all about even more ways to hack the game but i wont :D ... as long as you play with big head mode on when you hack the game im happy :P
livedeath Jan 30, 2015 @ 6:21am 
I know. More is coming. ;-)
Scavenger Jan 30, 2015 @ 1:00pm 
Originally posted by oukruk:
OMG HAXZ! ... i could probably tell you all about even more ways to hack the game but i wont :D ... as long as you play with big head mode on when you hack the game im happy :P

Big head mode, hahaha!
Creamysmooth Jan 30, 2015 @ 1:22pm 
This sounds like cheating! This is wicked and naughty! ;-)
livedeath Jan 30, 2015 @ 1:24pm 
It's just the beginning. ;-)
work ... could it have all been discovered: P would be more handy chart action, or any additional sites :)
Akulio Aug 29, 2015 @ 11:14pm 
Hi there. How do i actually edit health? Every time i tried that it is always reverted back to original values. Money cheat worked though. Thank you.
McGrawl Aug 30, 2015 @ 5:22am 
Hi, thanks for this but I'm having some trouble. I edited the save using a text editor but when I boot up the game it won't load (but still shows up along side the autosave). Reverting to a backup before the edit works fine.

Probably me doing something stupid - any ideas?
ArcAngel Aug 30, 2015 @ 6:00am 
Awesome, looks like I can start a second run as I want :)
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