Satellite Reign

Satellite Reign

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Disky  [developer] Aug 29, 2015 @ 4:09am
Does the game have tactical pause?
No its real time strategy, you fly by the seat of your pants.

But also yes kind-of, we added a Team Stim skill, this slows down time and is an ability you can get very quickly.

If you want a turn based game I suggest Shadow Run Hong Kong or Invisible Inc. Both great games..

Mike.
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Showing 1-15 of 86 comments
Mnemon Aug 29, 2015 @ 4:15am 
To be honest, real time strategy with a tactical pause plays pretty differently from turn based games.

It's this either turn based or "pure real time" attitude that leads to no good real time pause games and leaves us with crappy turn based tactical games. :(

Not complaining about SR though, team stims is close enough to a pause that there's little difference ... minor UI issues are more of an issue for me(cover indicators aren't always correct, sometimes hard to know what you're attacking with a bunch of enemies close by etc.)
Apocalypse Aug 29, 2015 @ 4:42am 
I must admit, I do like real-time with pause games. Especially RPGs with scripting (so basically Baldurs Gate).

But hey, does not mean that I can not accept other game styles either. And btw, start with Dragonfall, imo a littl better than Hong Kong, if you want to look into Shadowrun Returns games.
Yij Aug 29, 2015 @ 5:07am 
Wow the pause-or-no-buy demands got so bad you guys had to make a sticky. Glad you stuck with your guns though, level 1 stim packs is more than enough to give us a tactical edge on the battlefield.

It's great you suggested alternate games to buy, not many other companies would even dare think about that. I'd also like to recommend Jagged Alliace: Back in Action, 7.62 High Calibre and Maruader for the peeps looking for real-time pausing, unit and weapon customisation.
RR7 Aug 29, 2015 @ 5:52am 
i dont see the point in leaving this sticky thread open tbh. it states the position and answers the question to those that may ask.
brbrbr Aug 29, 2015 @ 7:16am 
sadly, no. stregical "Play" is only button it have.

p.s.
whats wrong with "stim distribution system" perks for same use ?
Last edited by brbrbr; Aug 29, 2015 @ 7:17am
TheWabbit Aug 29, 2015 @ 7:36am 
Devs: We're making a spiritual sequel to Syndicate.
Gamers: Yay!
Whiners: But I want a tactical pause.
Devs: Like the one in Syndicate?
Whiners: Syndicate doesn't have a tactical pause.
Devs: Exactly. Go play Shadow Run HK.
m Aug 29, 2015 @ 7:58am 
Shouldn't be very hard to implement. Hell, call it a 'cheat mode' if necessary, and disable achievements, but it would enhance gameplay for a lot of people.

I played Wargame and, at first, there's no way I could get in battle at normal speed. Fortunately, there's an option to slow time, and even pause. It might be a clutch, but I find it so necessary that it's my only current reservation about this otherwise magnificent title.
Noodlesocks Aug 29, 2015 @ 8:43am 
Will agents that defend themselves without constant babysitting be implemented to offset this?
Gillsing Aug 29, 2015 @ 8:44am 
I'm as slow as they come, and Team Stims 4 is good enough for me. The motion blur makes it harder, but it's worth it to get the extra speed for the agents.
clements Aug 29, 2015 @ 12:28pm 
I'm glad this game doesn't have RTP.. PoE was ruined for me by feeling the need to 'do something - pause - do something - pause - do something - pause - do something - pause'
Sol4rSky Aug 29, 2015 @ 1:27pm 
I've just noticed this thread, those threads "no pause no buy" are ridiculoous. Glad you made this thread.


Originally posted by kuroimago:
Shouldn't be very hard to implement. Hell, call it a 'cheat mode' if necessary, and disable achievements, but it would enhance gameplay for a lot of people.

I played Wargame and, at first, there's no way I could get in battle at normal speed. Fortunately, there's an option to slow time, and even pause. It might be a clutch, but I find it so necessary that it's my only current reservation about this otherwise magnificent title.


So they should add something that goes against the game just to please you? If games went by that logic we'd have no classics to be honest because all games would be a hybrid with every possible feature to please everyone, no uniqueness.


Yij

Also Jagged Alliance 2 with the 1.113 mod :P
Last edited by Sol4rSky; Aug 29, 2015 @ 1:30pm
helldraco Aug 29, 2015 @ 1:51pm 
Originally posted by TheWabbit:
Devs: We're making a spiritual sequel to Syndicate.
Gamers: Yay!
Whiners: But I want a tactical pause.
Devs: Like the one in Syndicate?
Whiners: Syndicate doesn't have a tactical pause.
Devs: Exactly. Go play Shadow Run HK.

Except everybody now saying that the game have nothing to do with syndicate ...

*same player, shoot again*
Michel Baie Aug 29, 2015 @ 2:00pm 
The UI is clear, and the game is slow enough to play without a active pause system.
Actually it's nicer than to break the flow of a fast game every few seconds in a gunfight.

So yeah, great job devs.
Creamysmooth Aug 29, 2015 @ 3:48pm 
Stuff the tactical pause, I want QTE's! If this game doesn't have them its my right to demand them OR ELSE I"M NOT BUYING!! (Rolls around on the ground kicking and screaming)
Travathian Aug 29, 2015 @ 4:09pm 
Originally posted by hoops:
I'm glad this game doesn't have RTP.. PoE was ruined for me by feeling the need to 'do something - pause - do something - pause - do something - pause - do something - pause'

Except pausing is entirely optional in PoE, just like it was in Baldur's Gate and all of the old Bioware classics. You can totally be hardcore and play it Real Time.
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Date Posted: Aug 29, 2015 @ 4:09am
Posts: 86