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entering the targetdoor: 200xp
rideing an elevator: 250xp
both are repeatable
Yup, that is how I played my first play through. Killing enemies, and figuring out tactics to use the sword stab (Q) and the hijack (V) skills in combat, figuring out when the timing is good to use these skills, and also how to start an attack with these skills. Later I got medipacks (H) and grenades (G), adding to the fun. Also, mixing in nano healing bots is always nice from the support (N)
I usually made sure I always had the max of hijacked people, of the highest level or a lvl below. Until I got lvl 5 hijack, those mechs are just too slow. Maybe when in a compound and you need to do major damage its good to get one. Otherwise they are too clunky.
Anyone noticed those oversized mechs can use vents? :P How? Let me just transform into a robot worm...
But now I am playing with all game modes added. And I have decided not to get stuff from the black market at all. So looking forward to see how this will play out. Almost done with Downtown so far. No deaths, because the punishment of losing all XP and skills just seems not worth it, so might as well reload and do it better.
In which build was that?
Edit: And couldn't just being in a restricted area to generate XP be timed and figured out somehow?