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回報翻譯問題
I was looking forward to attempt to copy the looks of my cool looking civilian clones to some commander clones in another user profile.
http://steamcommunity.com/sharedfiles/filedetails/?id=791332454
EDIT: The workaround made it work:
https://github.com/5Lives/SR.Plugin.Pause
But your game does not say (MODDED) in the bottom right corner after loading the menu?
Satellite Reign uses Steam cloud save by the way, so it should be possible log on to your Steam account on a Windows computer and get it that way, or if you just want to make sure you can save the agents, I made a tutorial on how to get the data for each agent from the save game file. Then you can add them to another save game file.
Another thing is, I am pretty sure my copying of clones is still flawed. Not completely sure why, its a bit confusing that each agent has to random seeds, and two of almost everything else. One is just called, f.ex. RandomSeed, and then the agent has another stat with the same name except an m_ in front of the name, so with RandomSeed it becomes m_randomseed instead. I have not managed to figure out if there is a difference.
Would be nice if I could make my own UI panel in the game with custom buttons and texts. I might even be possible, but not easy to do it from Visual Studio alone.
Compiling stuff is definitely too much trouble for my taste. I doubt I even have the software that's required. Which is why I would've found it useful to copy RandomSeeds within the game itself.
Sounds like the Linux version works differently... maybe post it as a bug in the bug forum? Not really seeing any good reason it would not also work on Linux.
many thanks for this mod! You mentioned in another thread, that you could provide a version without the extra features, so just the pause key function.
I used your mod and it works like a charm, but I often do activate unwanted functions with a key press. Since it's my first playthrough, I would like to play without the possibility to "cheat" with your mod.
Can you compile a simplified version with pause only?
thank you!
Tomb
Sure thing. Will post a link soon.
http://dionysus.dk/devstuff/downloads/Pause5Lives.dll
http://dionysus.dk/devstuff/downloads/Cheats.dll
http://dionysus.dk/devstuff/downloads/ChangeLooks.dll
Those are the cheats and change looks one. Should work by just putting them all into the mods folder, and then removing the ones you do not want.
I plan on making a "unstuck button" later. But might have to work a bit like a cheat. But I could give it like a 30 min or one hour cooldown for each agent.
Well, stuff that works as cheats, its useful for testing mods and figuring out the modding system. I made it into 3 different mods to make it so you do not have to have the option to cheat.
http://dionysus.dk/devstuff/downloads/UnStuck.dll
As usual, it goes into the "Mods" folder in the Satellite Reign installation folder. If it does not exist, you have to create the Mods folder first.
Then you press the "minus" key or "F11" key and all your agents gets teleported to the currently selected human or mech, then it has a cooldown of 15 minutes. Any dead agents will be revived without penalty. Loading a save game resets the timer. Took a bit of time to figure out how to reset the timer when a game was loaded. Could be useful for other mods.
This is still the link:
http://dionysus.dk/devstuff/downloads/UnStuck.dll
So now, every agent will just get to the closest position that is part of the city as a walkable area. I even tried it on an agent in a vent, and he moved a bit while inside the went, then continued crawling through it. I am not 100% that it will work in all cases, but if anyone experience that it fails, then I will just make two unstuck key functions. The keys are still F11 or minus. The minus not on the numpad.
I also found a better way to show messages.