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I don't agree with that at all. The game Squad is way harder to manage than anything like Tribes ever was and people love that game.
Also just inventory management stuff. People adore survival games and whatever. Those games are way more complex than what there was. Other than simulation games. People want depth, not just mobile clones.
If you build it well enough and it's fun, people will play it.
Tribes Ascend is dead in few month after it born.
but Tribes Rivals will die before it born.
sorry, its new record.
All of the "discussions" posted by us vets pleading with the DEV team to develop (not clone) a Tribes game that will stay true to what Tribes and Tribes 2 stood for have been silenced.
All this and not even out of an alpha test.
This speaks volumes as to their intentions.
They are committed to developing a game that will be a travesty and abandoned just as Ascend was thrown onto the trash heap.
Please subscribe to this thread and see how long it's up before getting zapped.
EDIT!
I tried it - while it does not capture the magic of SS:T or Tribes 2... it's pretty damn good in terms of mechanics. It is not only 4v4. There is 12v12 CTF.
Do I miss the slightly slower pace? Yes.
Do I miss the vehicles? Yes.
But are the mechanics there? Yes.
I just have to get used to the bump in speed. And hope that there are newer modes/larger maps + vehicles in the future.
But as of now? This is the most fun I've had in a MP FPS in quite awhile. And it's an Alpha Demo.
Stays on wishlist!
I miss 1 & 2 so much. Nothing has captured that feeling in a long time
Updated my comment after trying it. Pleasantly surprised. Not the same feel as Tribes 1/2... but, solid start IMO.