Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
I wish you guys all the best and thanks for letting us know. Who knows, maybe some invester will give you a wad of cash in the future to get a team together again and finish.
All the best
Also if you ever want to continue and need help - I could do some stuff (I have some experience in 3D Art and in Cryengine; some examples: https://www.artstation.com/graf_fridula/albums/614564)
Which brings me to the last point. Is it possible to further explain the legal reasons? Currently I can think of the engine license which is a problem (since CE 3.xx isn't available to the public anymore). Are there more legal problems?
For the experience I had with the game it was well worth the 20$ :)
I understand that there might be legal issues with opening the project up for open source, but is there a possibility of you guys selling the project?
There are people out there who probably would be willing to buy the game of you and continue developing it.
Should open source the game look what the Community did with Freespace 1 & 2 a 1999 game that stands up against near any space sim of it's type made today