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Yeah, step one: Build a hadrone collider...
Is that how you started the game?
I already said that in another discussion, but i started from editing built-in ships. Changing small stuff, like editing shells, missiles, rearranging the engine. Most of the time making the ship worse than it was before, but learning the basics in the process. You can spawn vechicles in designer by pressing X. Switch the team of the craft you're spawning to your own so you can build on it. Hold and release Q to teleport to it.
Then you can try making something. Build a float, switch to a casual build mode by pressing "F3", put a turret on it, realize that turrets are treated like a separate object and you can't build on it until you switch to it by pressing "]" while looking at it, realize that you can't build on your main body now, press "[" to return.
There's a lot of stuff to learn and plenty of tutorials everywhere. Good luck!
Though to be fair, "Custom Cannons" were a much simpler system back then.
Making it fly is not that simple either. I've spent days trying to figure that out. That hill is too steep for someone who's just started
Its not that I just started, just have a hard time keeping interest in it. I have about 50hrs in the game already, not much in the grand scheme of a game like this sure, but some time.
I played through the shipbuilding tutorial, though for the life of me could not get the CIWS or AMS or whatever to work right for the mission to defend against missiles. Even with guides. I had to settle on a giant spinning arm with a decoy on it.
I normally enjoy building/warfare games like this, plenty of time in space engineers for example. I don't want to just design my ship in a sandbox and load it into the campaign with a base already designed. I like a slow build up and evolution if that makes sense at all.
Don't load into campaign, play adventure instead. Switch to AotE planet in "content" and try a land adventure. Build a tank, build AI drones, advance.
sounds like u would enjoy playing adventure mode. but u need the knowledge to throw things together as u go. i would recomend figuring out how the systems u want to use work. so u at least know what ur doing in adventure mode
I think I've tried that in the past, though I didn't know what I was doing so the experience went poor. Will need to do it again when I relearn again. Only time I ever lasted more then a few minutes was quickly loading a modified ship on the starter one. Even then I was shot up quickly.
Additionally, I often load up other vehicles to fight and theyll have something cool on them, Ill examine them and find the parts I like for inspiration.