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If it's that then that's usually made with the turret using either a 360 azi (azimuth) only unit or a precision one. And having the guns mounted on them to run with motor and/or elevation barrels.
As for warheads the fragmentation one is best used with a small cone angle to act like an armour piercing warhead, a cone angle of less than 10 degress would mean that the 50 fragments will try to hit a focused spot and try to poke holes in the target, their usefulness beyond that is meager at best since once too spread out each fragment deals negligible damage to blocks.
Explosive warheads are good for general damage to multiple blocks near the surface of where the missile hits. A good setup is to have one fragmentation warhead arranged as described and an explosive warhead.
As for your missile you'd have to be more specific on it's behaviour because I don't see anything wrong with your missile design. Although I have heard that where one places fins on the missile does affect it I've not confirmed it, apparently fins work better if near the ends of the missile than the middle (which makes sense, but I'm not sure if that's modeled in the game at the moment).
As for explosive warheads, they are useful for external/consistent and localised damage against ships.
Fragmentation warheads, being made to send shrapnel everwhere isn't consistent when it comes to damage, having a full wide 180 cone will allow it to shred light targets such as wooden ships, but do nothing but scratch stronger rmaterial such as metal. But if you narrow to cone all the way to 0, you can penetrate the armor and do massive internal damage, but that's only when you hit armor flat on, if you hit at an angle, most of the shrapnel will just harmlessly bounce off.
and if they keep missing maybe make the missile launcher and add more fins
IR Seekers with Cameras set for Random Blocks are handy, because all that Heat Decoys do is ensure whatever has them is about to have a bad day.
I like to have my frag warheads set for 5 degree angle.
I agree with using explosive and frag warheads. Some of my larger missiles and torpedoes use both kinds of warheads.