From The Depths
Build Mode Rotation Bug/Bad feature
In the Build mode as you would expect rotating a block with:
W= pitches down
S= pitches up
Q= rolls left
E= rolls right

A= yaws left
D= yaws right
The issue is that to pitch or roll you essentially push it from the near/top side. Why is yawing backward?
Telling it to go left makes the near side turn to the right.

---- W ----
Q / /\ \ E
|
D <-- --> A
|
\/
S
Unless I'm missing some toggle, this is bound to your camera binds, so either you invert Left to right while moving around, or you have left to right rotation inverted. Plz fix
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Showing 1-6 of 6 comments
The block of letters's white space was stolen, it was meant to say this:
---- W ---- Q / /\ \ E | D <-- --> A | \/ S
Zer0 X Mar 3 @ 9:09am 
How did you get it to rotate period??? I hold the button down, which I swear if its a toggle with no indication of being a toggle, and press the corresponding...I think... button and NOTHING heppens! it doesn't rotate, flip, spin or anything, how am I supposed to build without changing the orientation of what I am placing to make sense with the build??????!!
Last edited by Zer0 X; Mar 3 @ 9:09am
It should rotate by holding the Tab key and also pressing a camera movement key, like Tab+W or the rest of the wasdqe
I made a workaround to fix the binding I was bothered by by using joystick gremlin to run macros so that I can rotate them like I'm playing space engineers.
Zer0 X Mar 3 @ 7:21pm 
Originally posted by Pteromaxylus:
It should rotate by holding the Tab key and also pressing a camera movement key, like Tab+W or the rest of the wasdqe
I found the problem.......the game doesn't let you rotate the preview of what you are placing...so it does rotate...just not visually... while the game is paused.
Last edited by Zer0 X; Mar 3 @ 7:21pm
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Showing 1-6 of 6 comments
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