From The Depths
Pixy Mar 16, 2021 @ 2:47pm
How does the Song Hashtag system work?
Trying to make it so my faction's ships have their own music tracks like the other in game factions. I'm using the song hashtags box in the sound options menu, and I've added the song name into the music hashtags on one of my ships with an x20 preference for testing, but it will not play. Am I doing something wrong or can the system not be used for this?
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Showing 1-7 of 7 comments
Ynteger Mar 19, 2021 @ 11:34am 
I've never tried to add music for my faction ships, but i'm going to be skeptical and say that it likely isn't for that, but if it is well I'm going to have fun putting music to make my ships interesting. I think the hashtags box is probably for putting on your favourite DWG or any other faction's music while you build. (#dwg10 is really good) also here have a CRAM:cram_shell:
Pixy Mar 19, 2021 @ 11:37am 
If that is true, I find it a bit strange because you can import sounds to use in AI breadboards... and I know this is true because I've done it. I just find it a bit odd because both the AI sound function and the ship music seem to use the same hashtag system
Ynteger Mar 19, 2021 @ 1:21pm 
i really dont know because ive only been playing from the depths for about 170 hours (about 60 in campaign) and so i dont have a lot of knowledge on breadboards and other things.
Laigon ♥ Mar 21, 2021 @ 6:14pm 
I've messed a little with sound blocks for playing mp3 files and know how that works but not sure about this song # thing.
SourceStick Jul 7, 2021 @ 11:23am 
I'm having similar problem. In the sounds options menu, there is that one box you can but hashtags in, but no one work, even vanilla (I know this because hashtags like #dwg1 don't work). Also there doesn't seem to be ANY guides on how to workaround this or fix it.
Resetium Jun 23, 2023 @ 9:58pm 
Staring at the description for a while, it would appear you can make the system more likely to play a specific song via adding something like [100] to the end of the tag.
In short, #DWG2 will play the second entry in the DWG playlist, #DWG[2] will make it twice as likely to play ANY dwg song. You can probably also do something like #DWG2[2] to make it twice as likely to play the second entry in the dwg playlist.
Existence Jun 25, 2023 @ 2:47pm 
Last time I fiddled with that was months ago. However, I remember adding-in soundtracks by naming them all with hashtags in title, and writing them in-game.

However again, the game has to register files after a restart, that can be done quickly through the modding tab (just press the restart game button in there).

I remember multiple tags per song does not work at all, and same tags will just confuse the game.

You can switch through the playing song by pressing the plus and minus buttons placed in your numpad by the way. And dont forget that adding songs to crafts will first require the game to register the file, and then require you to save a change on top of that blueprint to register the detail that it now uses that sound file. Finally, is this whole process tedious and boring? Well, this is Drom the Fepths afterall. :P
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Date Posted: Mar 16, 2021 @ 2:47pm
Posts: 7