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Also, the base part of the rails (forget the name) must be directly connected to the Adv Firing Piece.
My quad rail, 30m barrel rail gun fires 8 part (4m customizer) shells that 'only' go a few hundred meters per second with a 470,000 energy shot.
For a 50cm diameter shell, I would probably aim for I think at least 500,000 energy (250k per shot).
I am not sure of an exact energy amount, but I try to aim for a minimal velocity of 300m/s for big shells. Just aim the camera crosshairs at the gun barrel or many other parts of it to see the gun stats. I think it should show the estimated muzzle velocity it can achieve with the present energy charge.
Why do I need special railgun batteries anyway? Cant it draw it directly from the engine just like everything else? Why do those batteries need to be on the turret themselves?
Each battery does not need its own recharger, right?
I had not noticed that issue myself. I will half to keep an eye out for it next time I work on my railgun.
@BasileusMaximos
I think the Rail Guns only used a fixed amount of energy (half of what is available) per shot, from what I have seen.
Rail Guns cannot use power from normal batteries that electric motors use.
Rail Gun Batteries are more like Capacitors. They are designed to release their energy in an instant.
Electric Motor batteries are technically designed to release their energy over time.
If a Rail Gun 'could' use direct energy, it would likely require a complex energy transfer system (maybe something on par with how laser transceivers work), and an engine of stupuidly absurdly mammothly hugely gigantic size.
It takes almost a minute to recharge my 470k energy in my railgun energy with dozens upon dozens of rechargers, for a shot that will use up that energy in a fraction of a second. That means if direct energy from the engine was possible, I would likely need to increase my engine output 1,000,000 fold to produce the equavilint amount of energy 'on demand'.
Suddenly, having house size stacks of rail gun batteries isn't so bad.
Rail Gun Batteries are setup like normal batteries, in that you only need to have the rechargers connected to a battery that is a part of the group.
One thing I do is make a huge block of batteries, and I make 'pillars' of batteries that have 4 rechargers on the sides, with these recharger surrounded battery pillars located in the block of batteries, and more batteries in all the spare spaces, and if space permits, rechargers plastered all over the outside of the block.