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http://steamcommunity.com/sharedfiles/filedetails/?id=494551935
Submerge, yes, but not "sink" in the terms of "fills with water and keeps going down until it hits bottom"...regardless of how many holes are put into it.
Heck I have (well... had... got rid of them) full-metal ships that had huge ammo bays that would blow up the entire middle of my hull and leave no water-tight compartments... would still only "sink" until the superstructure was just below waterline... guns would keep firing, engine would keep running... actually made it harder to fight
You will also find that many ships will remain afloat simply because the thrust from the engines is forcing them upwards when you blow enough of the mass off them!
It was an OW galleon with deep draft and metal hull. (Maybe Constitution? I forget the name)
The 'message' over it was something like 'under 80% health and sinking' if I recall correctly.
The damage you apply on ships, a normal ship would sink in no time. Its realism. I'v seen tons of ship having one side completely open and filled with water, still not sinking...
Now I'm not saying the game is realistic, far from it given how slow ♥♥♥♥ falls from the sky, but unless the boat only has a single room, one or two holes in it's structure isn't going to do a damn thing, which is intended, otherwise ships and especially subs would be far too weak and would trip the 80% and sinking line almost immediately which would make combat far too easy and less fun.
Air too seems very dense since it's so easy to make anything fly, even absurdly non-aerodynamic shapes. If you consider the ratio of thrust to size needed to make real aircraft fly...